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Possible idea for Vaygr destroyer uprade
vladimir3d
mysite.verizon.net/vzero5hx/SciFiArt/battleship.jpg

would be interesting for an upgraded vaygr destroyer to have 6 flechette turrets - 4 dorsal, 2 ventral
Hope is a first step on a road of disappointment.
 
Komo val
Wow Shock . I have to say in the best Darth Vader style: ''Most impresive.''

Although I don't quite get the design though, those turrets on the right especially. Could you do a quick ortho, please ??
 
vladimir3d
ship has a 'ledge' on its other side that carries 2 more dorsal turrets.

2 rear turrets are on raised platforms, giving them capability to fire forward.

2 ventral turrets are positioned line astern rather than next to each other on Z axis
Hope is a first step on a road of disappointment.
 
Komo val
Yeah, I thought so, thanks.

How about doing one of many ships in the Starship idea dump on this site that Ironwatsas did. Most of them have preaty good descriptions.
 
vladimir3d
url?
Hope is a first step on a road of disappointment.
 
Komo val
http://www.pds.homeworldaccess.net/forum/viewthread.php?forum_id=4&thread_id=615
 
vladimir3d
i've read most of those posts, but i still need some visual reference. Most of the descriptions refer to ships i have never seen, thus I am unable to imagine what some of the craft might look like.

I can use basic homeworld and sci-fi principle of designing ships and do a bunch of those designs, but they will be utility first, looks last type of vessels, like any military vessel should be.
Hope is a first step on a road of disappointment.
 
TelQuessir
This is solid concept artistry and inspires me to take up the same sport. I was considering purchasing a drawing tablet earlier on. If you'd be my competition shipwright to shoot ideas at...

Btw, we had a V heavy destroyer with two full length hulls with extensive VLS missile arrays. But it never got finished...
 
Komo val
Well for the Nalthoran ships you can take elements from the Majestic and check aout the foreign ships thread. Ellyasian ships should be very functionally designed, the T-Mat ships are based on the Planet Killers Makaan used in the seige of Hiigara and so on.

It would be good to have a concept artist in the team.
 
Tristan
I could probably try some technical art and warm up to concept art for PDS. I'm typically a body-type artist by nature, but have always wanted to learn to try mechanics.

I'll try some things out and see how it goes.
 
Tristan
aycu29.webshots.com/image/16708/2005534348466750654_rs.jpg

Here's a neat little Taiidani multirole fighter I whipped up. The frame is based on the Taiidani scout, but is extended. Instead of two side-by-side frontal gatling cannons it only has a single aligned with the frame, but it also has a pair of rocket/missile pods mounted on an arc in the center.

This is just intended as a test. (though I'd love to see something like this modelled.) Let me know if you think it's not geometrical enough, too sketchy, etc. and I'll try to change style accordingly.
Edited by Tristan on 13-05-2007 14:58
 
Komo val
That was fast Smile

It looks like the fighter Mr. Who modeled (exept his has 2 gatling guns).
 
Tristan

Quote

Komo val wrote:
That was fast Smile

It looks like the fighter Mr. Who modeled (exept his has 2 gatling guns).


Oh? Have a link? My inspiration was from the scout in FXmod.
 
TelQuessir
That is what I see as a fully gunned-up Taiidan Interceptor from HW1. Such ships would still be practical today - since we're using LACs and Blades as drones despite their cannon fodder reputation. Swarmer style.

The fighter craft I'm using for the provisional Taiidani Second Empire order of battle are simply two at this point - the Shamshir as a 'super fighter' and the Failaka as a torpedo carrying fast attack 'needleboat' like in LE Modesitt's writing.
 
mrWHO
My Tai heavy Inty is modeled & textured (although textures need to be coded to fit HW2) and waiting for someone to be kind enough to HOD it Sad
Edited by mrWHO on 15-05-2007 19:20
 
TelQuessir
I could use any new Tai ships for V11. Right now I'm using the Failaka as the light fighter and the Shamshir the heavy. Frigate of course I can use the Vaygr ones because they are built on Taiidani layouts.

Not very much choice at the moment. Might have to add resourcing capability to the Star Centurion (QJE carrier) class because there is no 'native' ITN production vessel.
 
mrWHO
Here is the link:
http://files.filefront.com/Heavy_Inteceptorrar/;6750889;/fileinfo.html

Status:
model - in .OBj format
Texture - in photshop format, need to be converted to HW2 format, and coded to have teamcolours and badge (theyr are already included in texture as diffrend layers so it sould be an easy job, that I couldn't coz my photoshop language isn't english so I'm bit lost in buttons Sad )


Feel free to modify the texture, coz it might be avarage comparing to HW2 standards (it's my first decent looking texture).
Also if you will have time I'd be glad to see PDS 7.3.2 version Inty too.

@Tel if you're interesting in putting/HOding it ingame, please post an info about starting and progress (coz I rarely read PM last days) of this process.


@Tirstan:
Here is a link to screenshot
http://tinypic.com/view/?pic=2j17xhz

(Don't mind missing texture of cokpit side - this screnshot was taken before I fixed it)
Edited by mrWHO on 16-05-2007 09:22
 
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