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Units limit and PDS version
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| Lorenzo |
Posted on 05-07-2006 18:05
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Posts: 5 Joined: July 05 2006 |
hi every1, newbie for the PDS 7.0, but older fan with the previous version ![]() im wondering why i dont see the limitator for the UNITS in the skirmish battle menu (using 7.0 pds or 9.0 i dont know) next question is: what version im running? its called pds 7.0, but also 9.0... why? Also Second era, doesnt have skirmishes support but only duels. (also patching it over 7.0/9.0 causes crashes after loaded) give me a hand to patch to the right version, i want only to play with the CPU (not a fan of multyplayer rts, dont blame me >_< ) sorry for my bad english. and thx in advice! ![]() |
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| Inert |
Posted on 05-07-2006 18:35
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Posts: 388 Joined: September 08 2005 |
PDS 7.0 is a seperate version, but you should get PDS 7.3 because it has everything already (also the newest version). Find it here: http://hosted.filefront.com/PDS72 It'll be called "PDS v7.3.0.rar". PDS 9.0 is a seperate version. PDS 7.6 is a seperate version. |
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| Lorenzo |
Posted on 06-07-2006 00:11
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Posts: 5 Joined: July 05 2006 |
ty man, downloading it. ^^ and for the unit limit? |
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| Inert |
Posted on 06-07-2006 00:58
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Posts: 388 Joined: September 08 2005 |
Just press 'i' to bring it up in-game. I think that's what you're talking about. |
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| Lorenzo |
Posted on 06-07-2006 08:14
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Posts: 5 Joined: July 05 2006 |
not that, im talking about the unit limit at the Skimish menu, when you choose which races/maps |
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| TelQuessir |
Posted on 06-07-2006 13:32
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Posts: 2598 Joined: August 30 2005 |
Skirmish in PDS take place in fixed unitcaps be it in 7.2 and 7.6/9.0. It is possible for you to mod the unitcap file to your liking but it is fixed for a reason (AI functionality). For the latter pair there is no "building" or "researching" and all tactical assets are assigned in the scenario file itself. |
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| Lorenzo |
Posted on 07-07-2006 10:58
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Posts: 5 Joined: July 05 2006 |
Quote TelQuessir wrote: Skirmish in PDS take place in fixed unitcaps be it in 7.2 and 7.6/9.0. It is possible for you to mod the unitcap file to your liking but it is fixed for a reason (AI functionality). For the latter pair there is no "building" or "researching" and all tactical assets are assigned in the scenario file itself. ahhhh i see. ![]() thx for the help and for make a great mod. ![]() |
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| Guilherme |
Posted on 16-07-2007 21:57
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Posts: 12 Joined: May 02 2007 |
How do i change the unitcap in the game?? There?s a file for it?? Where?? Sorry for my poor english...i?m braziliam..hehe
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| Guilherme |
Posted on 16-07-2007 21:59
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Posts: 12 Joined: May 02 2007 |
Could i change the initial RU?s too?? In Skirmish of course.. Sorry for my poor english...i?m braziliam..hehe
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