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Inquiry about Campaign Mission 3,4,5.
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| Deimos |
Posted on 25-11-2005 17:45
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Posts: 1 Joined: November 25 2005 |
Hi all, I am having a blast playing through Homeworld 2 again with PDS7.0. I first tried PDS around V 4.0 but things like drive trails would be a little too much for my computer to handle back then. I was wondering if there might be a bug somewhere in mission 3, 4 or 5. Here is my reasoning; in Mission 3 after saving the shipyard Nabal you are granted the ability to construct a capital ship facility on the mothership and Fleet Intelligence informs you that we are now capable of building capital class ships. However the Arbiter IV hull specs do not become available for research, even though you already have 2 of them in your possession at the mission's beginning. Even by mission 5 in the Gehenna belt I am unable to build Arbiters and this seems odd to me. Just wanted to know if the Arbiter hull is simply not unlocked until later or if I merely hit a bug. I am currently replaying Mission 3 just to check for myself that the hull does not become available. Thanks, Deimos "Why do you have to be a nonconformist like everybody else?" -James Thurber
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| dzadzey |
Posted on 27-11-2005 04:24
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Posts: 69 Joined: September 09 2005 |
The availability of hulls matches that of the retail HW2. If you noticed, the Cazador destroyers become available in mission 5, they fill the slots the ion frigates filled in the stock version. Destroyers were not added to the build list until Mission 7. The Arbiters are, however, added to the starting fleets in level 3 and 5 to compensate for this lack. Hope that answers your question. A society of sheep must, in time, beget a government of wolves. - Bertrand De Juvenal
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