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The T-Mat
maw3194
I believe the T-Mat can be linked to any events in the Homeworld Saga.

Pre-Homeworld
The T-Mat wiped out the Progenitors, possibly for the creation of the hyperspace cores, whatever the Progenitors did to anger the T-Mat, it caused their end.
When the Bentusi descovered the first core, the T-Mat allowed them to keep it because of their peaceful uses and intentions.
After the Hiigarans descovered the Second core, they used it to conquer their enemies and created a Galactic Empire. The T-Mat put a motion to the Galactic Council that the Hiigarans and their core must be destroyed.
The Bentusi resisted the destruction of the Hiigaran people, and it was decided that they would be exiled far away. The Hiigarans hid their core and took it with them.

The Exodus
After it was descovered that the Exiles had their Hyperspace core with them, the T-Mat used Riessettu(sp?), who they had aided in his Galactic Conquest, they gave him Planet Killers to eradicate the Hiigarans.
After the Hiigarans destroyed the Taiidanni Imperial Fleet, the Galactic Council Arrived, and the T-Mat would have to try again.

NOTE: The T-Mat had little or no involvement in the events of the Beast Cataclysm, because it isn't an official Homeworld

The War of Survival
Realising the Bentusi's aid to the Hiigarans, the T-Mat set out to exterminate them, this is why you do not see any more of the Bentusi Traders, and why they are Fleeing, the Vagyr aren't powerful enough to defeat the Bentusi, but the T-Mat are.
The T-Mat assisted Warlord Makaan in his conquest to defeat the Hiigarans, as then it would be easier to destroy them both if they had weakened themselves against each other.
After they descovered that the Hiigarans were close to reaching Sajuuk, they sent their Planet Killers with Atmospheric Deprovation Missiles to destroy Hiigara, after it was destroyed, they would destroy the Vagyr fleet that was massed above Hiigara, then destroy Makaan, and the Progenitor's work would be undone.

Post War of Survival
The generals of the Hiigaran Diiamid were invited aboard Sajuuk after the Great Battle. It was merely a coincidence that they were talking about eradicating the Vagyr with the Progenitor Fleet. We all know what happened next, Karan S'Jet left with the Progenitor Fleet and the Hiigaran Diiamid's Generals.
Karan did this because when the Core Trinity had been restored, she gained the memories of Sajuuk himself through the link to the cores.
She saw the acts of the T-Mat over the Era, and their intention to Destory the Hiigarans for their use of the Cores. Karan saw no choice but to use Sajuuk to fight the T-Mat, but she needed help from the Generals and their elite crews.

Please give me your opinions, I hope i got this in the right place.
Seems like it was years since I was last here
 
Freezyguy
Its kinda rough around the edges especially about the part that they were able to wipe out the progenitors. If they were able to kill the progenitors then they would easily be able to wipe out ayone else they see ifit, so i do not understand how the hiigaraans were able to grow to power twice. But I think with a little filler, it could work.
Therefore, to gain a hundred victories in a hundred battles is not the highest excellence; to subjugate the enemy's army without doing battle is the highest of excellence. -Sun-Tzu
 
MarieHawke
If this is for PDS, then you shouldn't be saying that Cataclysm didn't happen. It did, producing the 2G ships in the process.
A starlight sharpshot magical girl!
 
Itharu
I think that it should also be noted that in HW2, the in game cut scene showing the T-Mat arrival, the same 'warp' effect is used as when the Second Mothership passes through Balcora's Gate. Either the planet killers are made by progenitors, or the T-Mat and Progenitors use the same technology, or.... the T-Mat could be a agressive splinter of the Progenitors.

Just theories.
-Fear the Might of the Imperial Cortharian Fleet
 
Altima
I was always under the impression that the Progenitors killed themselves off via massive civil war between the Keepers of Sajuuk and the Keepers of Abissard (sp?). This civil war degraded themselves so much that they hid in different parts of the galaxy and eventually became (most) of the races we see today (hence their humanoid appearances, atmospheric needs, etc.).

Of course, the Progenitor "fleet" is a bit of a stretch for Karen's renegade fleet. At worst, she has the Sajuuk. At best, she has two dreadnoughts, ten movers, and the Sajuuk. Granted, at the time, that's an awesome amount of firepower...but I think the BBXs could deal with the Sajuuk. ^_~ Once completed (if ever).

So...what exactly is the T-Mat?
 
maw3194

Quote

Itharu wrote:
or.... the T-Mat could be a agressive splinter of the Progenitors.

I don't think that the T-Mat are Progenitors, because of the completely different look of the ships, the Planet Killers look nothing like the Progenitor ships.
Regarding the Warp effect, I think this is just extra long hyperspace jump, as the T-Mat cannot be seen anywhere nearby (maybe another galaxy) and hypering through Balcora gate would need some really special Hyperspace, because you are hypering from point A to point B when there are black holes in the way.

Quote

DanielHawking wrote:
If this is for PDS, then you shouldn't be saying that Cataclysm didn't happen. It did, producing the 2G ships in the process.

I didn't say that the events in Cataclysm didn't happen, I'm saying that the T-Mat weren't involved in it, possibly because the Bentusi were still around in some force (or because it was made by Barking Dog Studios).

Quote

Freezeguy wrote:
Its kinda rough around the edges especially about the part that they were able to wipe out the progenitors.

That gave me a bit of trouble also, the reason they couldn't wipe out anyone they wished might be that they only just won the War and were severely weakened.
This is the first thing I have contributed so you can only expect it to be a bit rough.
Seems like it was years since I was last here
 
yasotay
T-Mat per Tel's position are mythology within PDS. They are the big dragon's and sea monsters of the vast and deep galactic space. There history and actions are of course open for debate and discussion.

For instance, when we pondered why "The S'Jet" took the Progentech Fleet and all its wonders, and left Hiigara, just when they could have best used it to absolutely crush any opposition, it was postulated that she did so because she was aware that the T-Mat having sensed the full activation of the three cores would come to destroy whoever had done so. Realizing the Hiigaran's having barely staved off the Vaygr had no chance to stand up to the T-Mat, she fled Hiigara, in hopes of drawing the T-Mat away from Hiigara, in a pursuit that might take millinia to finish.

Hows that for epic!
 
schumador
Asimov's Foundation Series comes in handy for parts of this galaxy's history.

For instance, how do you reckon that the Taidan Empire's fleet technology never really improved much during the (thousand?) years of the Kushans' exile? That when the exiles set out into space again, their tech was comparable to the Taidanii's....

It helps me role-play the "how comes?" when I realize that, over hundreds of years, even a galactic empire will have its Dark Ages - times when information, history and technology will be lost, then rediscovered (Renaissance)...

The T-Mat? Well, if this leads to a separate Homeworld storyline where Karan S'Jet gets to lead her new "Mothership", Sajuuk, through trials and tribulations against an ancient foe (a-la Shadows/Vorlons/Ancients from B5) in order to gain some *respect* in the universe, then I'm all for it Harobeam
 
TelQuessir
I see a lot of NGCS potential to that alternative universe based on Karan's "trial" against the T-Mat. Much like Gundam SEED is to the Universal Century, it can feature hero ships (painted pink?), uber beam weaponry, inertialess drives and so on (j/k). Smile

With conference with someone around here I came across the Dark Ages conclusion for Taiidani technological stagnation as well. It can also be tied to the fact that the Taiidani could have (exclusively) utilised human genetic engineering to sustain an elite ruling corps within the civil and military organisations.

I just have to wonder how the lack of genetic diversity for 4 millenia can affect a given social structure. And making clones of the emperor - heh, a storyline on awakening ancient vampires comes to mind.
 
Itharu
I guess it could. So long as you keep a social structure in order without change, you eventually get a system that can lack creativity and a yearning for individuality.

Just because one has a technological stagnation period, does not mean that it cannot hold a technological superiority against opposition. The saying; "If it ain't broke, don't fix it" comes to mind in regards to mindset on not bothering to change your tech.

On another note as to why both had the same tech, unfortunately the HW1 Engine and storyline (since it could be played by either of the two races) doesn't allow for much flexability in tech employed by either race. Not to mention as you engage your enemy, you get a good look at his technology and are able to research the remains of it for incoporation into your own systems. Another factor could be production costs if your industry is geared to a set design, it might have been the most efficient for them.
-Fear the Might of the Imperial Cortharian Fleet
 
TelQuessir
Indeed, perhaps there were simply no threats to the Imperial regime for those 4000 years. Actively putting down any and all sources of dissent and opposition would do just that, until they met the Hiigarans who made a point to bite back and were able to advance to their goal regardless.

I have folks here having trouble with the HW1 SP campaign (saying its very hard) so lets say the Kushan people managed to beat the odds.

On technology you may wish to note that the Exiles had only minimal access to technology more advanced than what they had from Kharak, and that the ion cannon technology actually came from the Bentusi (if you elected to trade with them)... or else the Exiles first met ion cannon technology firsthand against the Turanics.
 
Itharu
Trouble with HW1? Tip, try stealing the enemy's ships. If such tactics were used for real, then that would be a nice give-away of technology to be explored and exploited.

True, they were limited in the beginning, but as soon as they progressed, scientists noted that to be sucessful in their mission goals, they would have to produce weapons and systems to match what they were going against, taking on the addaption method of survival. (Such as the chasis developments, ship drives, heavy turrets)
Ion weapons were the only tech that deviated from what they already knew in Kentic weaponry and Missile tech.
-Fear the Might of the Imperial Cortharian Fleet
 
Vitechy
Who says the Progenitors are dead? :yell:
Edited by Vitechy on 01-12-2005 03:40
You know we all could be reading a book right now.
 
TelQuessir
There is a good use for the Progenitors in another NGCS sub-mod, but pitting them against conventional technology wouldn't do anything but make for yet another crappy shoot em up.
 
schumador
I would love to see an option in the setup of multiplayer/vs. CPU games where "random encounters" can be selected. These "random encounters would be "drive-by's" by Progenitor and/or T'Mat ships, whose role would be to simply fly through and shoot up whatever was there... then HS out. Very disruptive: "Where did my resource operation get to???", etc.

This is really just fodder for another SP Campaign, but still - how cool would it be to capture a Dreadnaught (at a huge loss of other ships, of course)...

Just rambling, me...
 
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