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2nd mission in pds 6.1
DukeHW2
Dear mates,hi!!!

As I can see I became a noob again because I have tried 2nd
mission three times and i really got a fitBanghead Interceptors
named "Blade" can do nothing but I have no money enough to try something different. So I started 1st mission again to produce more bombers thounder... to see if it makes any changes.
Did anyone of you find any "shortcut" to help me pass through? Hides
Edited by DukeHW2 on 19-11-2005 21:00
 
Itharu
Um...... if I'm right, you get a carrier at the start. Use that to help defend the transport, but keep it from blowing up.
-Fear the Might of the Imperial Cortharian Fleet
 
TelQuessir
It will not be adequate to rely on just fighters. That so-called "auxiliary carrier" deployed at the start of that mission packs a wallop (and will be replacing the Imperator in the CVF role, go figure), and so does the escort gunship.

The key of course is to deploy them all at once in a combined arms sweep. Stay far from the "witch" of course. She is mean.
 
Itharu
Yeah that witch was a mean one. Not to mention she likes to give chase too. Nothing will stop her from getting what she wants... Children in a oven for eating her house. :S

Wait until you get to mission 9. (note; It's pretty much impossible)
Edited by Itharu on 20-11-2005 13:33
-Fear the Might of the Imperial Cortharian Fleet
 
DukeHW2

Quote

Wait until you get to mission 9. (note; It's pretty much impossible)


Well, this mission [2nd one] seems to me quite inpossibille too.
Althoght I have destroyed fighter facility in very start of the mission,
i couldn't reach Vaygr interceptors in right time. So, I just have to try,
as someone mentioned above, mass combined attack to interc. or to combine two attacks at same time.............
 
Sun Tzu
The tricky thing about mission 02 is that the initial briefing doesn't pause the game. While Karan S'jet says she's happy to make it there and FleetIntel calmly tells you something's wrong with the bishops, the V are already coming at them with all guns blazing. Not a big deal in Vanilla HW2, but more annoying in PDS where the bad guys have some teeth.

The good news is that you can issue orders during briefing.

So don't wait til the briefing is over to send all your units to the hot spots; otherwise they will arrive too late.

Also use well your platforms and make choices (you don't have enough forces to be everywhere).
 
Itharu

Quote

DukeHW2 wrote:

Well, this mission [2nd one] seems to me quite inpossibille too.
Althoght I have destroyed fighter facility in very start of the mission,
i couldn't reach Vaygr interceptors in right time. So, I just have to try,
as someone mentioned above, mass combined attack to interc. or to combine two attacks at same time.............


Look, don't bother with that fighter facility at the beginning, Stay away from that carrier, and focus on the fighters. Use the WAYPOINT command with that support carrier.
-Fear the Might of the Imperial Cortharian Fleet
 
DukeHW2
Good news is that i have succseeded. I have made transporters safe
[useing mines fields and hiperspace jump at the lenght] supported
with all fighters. I have destroyed figter facility too. But...

I can't use move disk neither waypoint disk on selected transporters
in additional tries to dock them with mothership. Also "dock''
command and icon don't work. So, how should I finnish the mission?

By the way, I have destroyed all enemy units....
 
Sun Tzu
Transports are coded to automatically dock with MS; you can't control them (:sigh: civil pilots :sigh: ).
Don't they dock with the MS???
Edited by Sun Tzu on 24-11-2005 15:33
 
DukeHW2

Quote

Sun Tzu wrote:
Transports are coded to automatically dock with MS; you can't control them (:sigh: civil pilots :sigh: ).
Don't they dock with the MS???



No, they really don't!
I have hiperspaced them on secured area, and before that combined mine fields deploy moveing. When I have cleared the area from enemy I figure out that i can't dock them by mothership. So they only can move if i order to deploy mines field or hiperspace jump [if I have additional rus] but in any case they stay undocked Sad :confused:
 
DukeHW2

Quote

Sun Tzu wrote:
Transports are coded to automatically dock with MS; you can't control them (:sigh: civil pilots :sigh: ).
Don't they dock with the MS???



No, they really don't!
I have hiperspaced them on secured area, and before that combined mine fields deploy moveing. When I have cleared the area from enemy I figure out that i can't dock them by mothership. So they only can move if i order to deploy mines field or hiperspace jump [if I have additional rus] but in any case they stay undocked :no: :confused:
 
Sun Tzu
I didn't know hyperspace was still allowed for Bishops, I thought it was disabled like the other commands.

Well, congrats for finding a bug:wow: in the relic mission script then. I guess that hyperspace overrides the scripted dock command and you can't re-issue docking since it is disabled...

You can win this mission in 6.1 without making those cargo ships jump here and there; so [yoda voice]there is another hope[/yoda voice].
 
Itharu
*sigh* it's far easier to DEFEND THE SHIPS BEFORE DESTROYING THE FIGHTER FACILITY. Like it has been mentioned before, AVOID THAT DAMN CARRIER. It will only attack when you go near it. Stay away and everything is good.
-Fear the Might of the Imperial Cortharian Fleet
 
DukeHW2

Quote

Itharu wrote:
*sigh* it's far easier to DEFEND THE SHIPS BEFORE DESTROYING THE FIGHTER FACILITY. Like it has been mentioned before, AVOID THAT DAMN CARRIER. It will only attack when you go near it. Stay away and everything is good.


i'm not sure that you red all my posts above, but I have found a somekind of solution which, unfortenately, doesn't make me pass in
third mission. [althought I didn't failed]

By the way, in secondary attack, it is very easy and useful to destroy
carrier fighter facility.

At the lenght, I have tried all what you said, sending all my forces[2 interc. and 5 bombers] to enemy units-but they are too slow and low efficient makeing me loseing three Bishops too early......
 
Itharu
Yeah it took me some time, but I was able to save ALL bishop transports.
-Fear the Might of the Imperial Cortharian Fleet
 
DukeHW2
Unfortenately, after many tries and thinking, I have found myself
in very bad mood. I couldn't find a solution. I have failed.........

2nd mission is a mistery for me in pds mod 6.1...something is wrong,
me or some parametars in file scripts.........

Well, I have nothing but to continue in skirmish and mp option.


:no: :thumbdown:
 
TelQuessir
Where others have completed the exact same challenge, you just have to try and try again until you get it right by not bothering to think up any game exploits to give you an easier time.

There is no time constraint and there is no dynamic mission code there, so spare me your "giving up" speech. Blame only yourself.
 
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