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any plans for planets
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| napalm747 |
Posted on 14-10-2005 20:38
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Posts: 3 Joined: October 14 2005 |
Hi, I am new to PDS but so far I just love it. Are there any plans to Mod planets into the maps? That would sure be cool and also really add another dimension to the game and to strategy. |
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| Glacialis |
Posted on 14-10-2005 21:52
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Posts: 368 Joined: September 02 2005 |
The problem is that any planet or moon is going to be significantly larger than any ship. However, you've just given me an idea -- what about a really freaking big asteroid that you have to maneuver around? |
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| napalm747 |
Posted on 14-10-2005 23:10
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Posts: 3 Joined: October 14 2005 |
big is ok isn't it? An ateroid would be cool also though. If you made the playable area big enough just think what new elements could be used. You could hide reinforcements behind a moon and draw them out when needed. It would just be cool. |
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| BentusiTLSC |
Posted on 15-10-2005 00:40
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Posts: 7 Joined: October 08 2005 |
I think what he's trying to say is that planets are so much larger than ships it's virtually impossible to have the two on the same map realistically. Even a moon would be thousands of times bigger than the QJ |
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| Elendil |
Posted on 15-10-2005 00:41
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Posts: 37 Joined: September 30 2005 |
Remeber the last mission, well that gave a view over one side of the planet Hiigara, and it was HUGE. Maybe another view of another planet but then again making it work is harder...
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| napalm747 |
Posted on 15-10-2005 03:58
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Posts: 3 Joined: October 14 2005 |
Yeah, I understand what you are saying. I guess that I just dream of a more vast feeling for the game. I guess the only real possability would be for moons or large asteroids. My dream for the game would be something like Rise of Nations but with fleets and the like. Something where you could hyperspace to different planets or areas and try to control planets and quadrants. Alas it is just a dream. |
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| Warman1 |
Posted on 15-10-2005 05:36
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Posts: 146 Joined: September 08 2005 |
Not to take away from PDS or HW or anything but there are games that are partially similar to that description (though they dont fit, and i agree one that does would be freakin awesome.) The Master Of Orion games (1, 2, 3) are pretty good in that you have ships, customizable loadouts, planets and starsystems, though the space combat is sadly crap. 2D environment and you are limited to *click* everyone fires, or *click* move here. There are the guard/follow and retreat commands but overall it is pretty basic. The up and comming Star Wars Empire At War looks good. Not sure how the tech levels work, but I know that you can hyperspace from one system to another (no trade lanes like in the MOO games), though farther jumps obviously take longer. The space combat is fought on a single plane like MOO, though the fighters and cap ships have their own separate ones though if they interact then the fighters move down to the Cap ship level. There is also ground combat as well ![]() As for the Rise of Nations style game with space and whatnot, I have long been thinking about getting a group together to make such a game, though never really got anyone to stay with it. |
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| Nemmerle |
Posted on 15-10-2005 06:53
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Posts: 113 Joined: September 16 2005 |
Thou didst not just mention Master of Orion 3 in the same context as the other Master of Orion games, didst thou? For verily master of orion 1 and 2 were teh roxor, yet master of orion 3 was -- not so good. |
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| Warman1 |
Posted on 15-10-2005 07:01
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Posts: 146 Joined: September 08 2005 |
Well I never played 1 and 2, my friend who showed me 3 did, and i could only find 3 at the stores anyway. |
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| shiny_darkness |
Posted on 15-10-2005 07:37
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Posts: 14 Joined: September 10 2005 |
Personally, I just want a game where you can carpet bomb a planet or sit there and bombard it.
Edited by shiny_darkness on 15-10-2005 07:40 |
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| TelQuessir |
Posted on 15-10-2005 14:03
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Posts: 2598 Joined: August 30 2005 |
I do have evillejedi's planet pack - but it is not integrated into PDS yet due to filesize issues - not to mention it'll be rude to just kidnap someone else's work. However you can implement planets and even planetary bombardment missions on your own... with the right motivation of course ![]() |
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| Inert |
Posted on 15-10-2005 19:37
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Posts: 388 Joined: September 08 2005 |
It would have to be indescribably huge. The picture of Hiigara on the last mission is the background, not a planet. |
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| BentusiTLSC |
Posted on 16-10-2005 01:01
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Posts: 7 Joined: October 08 2005 |
if you want to try something out like that I suggest Heagemonia. It's not bad really, the only annoying bit is low shipcaps but those are easily modded. |
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| Archangel |
Posted on 16-10-2005 21:49
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Posts: 18 Joined: September 02 2005 |
Quote Nemmerle wrote: Thou didst not just mention Master of Orion 3 in the same context as the other Master of Orion games, didst thou? For verily master of orion 1 and 2 were teh roxor, yet master of orion 3 was -- not so good. i kinda like it. |
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| Warman1 |
Posted on 16-10-2005 22:22
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Posts: 146 Joined: September 08 2005 |
Probably inapropriate, but anyone who HAS MOO 3 wanna go against each other? If you do PM me and we will set things up.
Edited by Warman1 on 16-10-2005 22:22 |
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| TelQuessir |
Posted on 17-10-2005 00:35
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Posts: 2598 Joined: August 30 2005 |
I believe I posted the answer to this thread - since the participants have no interest in following the topic, discussion over. Any more deviations in this manner will be followed up by more drastic actions. |
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