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Texture Problems
xXSporkXx
Hey dudes, i gotta problem with your mod. when i zoom out a little ways the Striker craft and the strategic interceptor have real bulky textures. They both have the Same low res texture which is a blury intercptor about the size of a frigate. However when you zoom back in you can see its true texture and size. Anyone ever encounter this problem before?

If it helps at all I do run Vista Sad and i have all the hardware to run this game like solitare
 
aspasticninja
Does it have the same problem when you play vanilla HW2? If so, it's probably because of Vista. Other than that, I don't know.
Ford, I don't mean to alarm you, but there are an infinite number of monkey's outside and they want us to go over their screenplay for Hamlet.
 
TelQuessir
There's a dynamic geometry reduction setting in the main menu video options table. Turn it off and the game won't try to save your framerates when things get hot.
 
xXSporkXx
Never thought of that but alas it didnt work. I took a screenshot of the 2 fighters in question maybe it will help you out. Thanks for the quick reply.
xXSporkXx attached the following image:
ss00000_5.jpg
 
TelQuessir
Ok turn the nlips option off. That will do it.
 
xXSporkXx
Awesome man, thanks a ton, fixed it right up.
 
B0nes
I also have a problem Sad...Its not just with PDS though, any mod ive ever tried, even vanilla!

When anything bigger than a destroyer explodes it normally makes
that awsome lil star in space right, or lights up the screen if yur real
close. Well, i get these stupid fudging grids or squares of different
colors. It looks like my exposions are friggin chess boards Banghead

Any suggestions would be welcome
Here is an example.
B0nes attached the following image:
ss00162.jpg

Edited by B0nes on 28-06-2008 03:45
May the PDS be with you.
 
CIWS2000
its probably your graphics card. i have a nvidia fx5500 and it does something similar .
im not sure what can be done besides getting another card
 
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