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PDSv7: First Impressions
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| mrWHO |
Posted on 13-10-2005 12:53
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Posts: 485 Joined: September 02 2005 |
heh, that's more that whole Taiidani fleet ![]() It remind me a dialogue from some movie: -sir, how much more of them do we have to kill? -hold on soldier we almost destroyer all of their forces. -but sir, if indel is right we destroyed 130% of enemy forces and they keep coming. |
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| TelQuessir |
Posted on 14-10-2005 00:50
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Posts: 2598 Joined: August 30 2005 |
Oi, do a Battle of Jutland reenactment ![]() I don't think there would be performance problems at all - if you leave all the small crafts out of it. Frigates and fighters won't last long against concentrated CIWS and secondary weapons fire from such a battlegroup. Although they would be of use in deploying standoff weaponry en masse and finishing off damaged battlewagons. Edited by TelQuessir on 14-10-2005 00:51 |
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| MarieHawke |
Posted on 14-10-2005 00:54
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Posts: 501 Joined: September 02 2005 |
Hmm. i should try out my 10x Deliverance v Sajuuk duel again later. Kerokerokero Just use fighters as scouts, like they did in the real Jutland battle. We need bigship dueling. Broadside bigship dueling. ^_^ A starlight sharpshot magical girl!
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| yasotay |
Posted on 14-10-2005 04:51
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Posts: 637 Joined: September 09 2005 |
Geez! Taiidan'ophiles of the world rejoice. |
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| schumador |
Posted on 14-10-2005 16:35
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Posts: 70 Joined: September 21 2005 |
I'm currently trying a Sobani vs 2 Expert Vagyr; I'm Team 1, they are Teams 2 and 3 (all vs all). I want to capture a Nancy Ajram and an Al-Moukar!! I am attempting to *not* build my own BC, but instead to capture one.... I think I just need to get over it and start a Vagyr campaign... maybe with one of those maps from that big-ass map-pack that was posted here the other day.... Loving it so far (as long as I don't tax my system too much with more than 3 players at a time)! |
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| Sanakan |
Posted on 18-10-2005 18:09
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Posts: 2 Joined: October 18 2005 |
any of you notice tha HSF II fighter having its fast beam replaced by a constant ion beam? was this deliberate?? in my opinion it was alot more realistic and cooler to see the fast repeater beam on a superiority fighter, now it kinda looks like the HSF stands there to shoot. the Vagyrs HAC II-A still has its repeating red beam hmmm. what do you think? |
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| Unkn0wn |
Posted on 18-10-2005 18:27
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Posts: 29 Joined: September 08 2005 |
Blades are now lethal against corvette class vessels like the Shamshir. I was treated to seeing a squadron saddle up behind a poor Shamshir and focus all of their ICA's on it. Due to the speed similarities and the Shamshirs lack of maneuvring they were able to keep the beams on it long enough to almost kill it from one pass.
0wn3d
b0n3d unkn0wn3d |
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| Sanakan |
Posted on 18-10-2005 18:56
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Posts: 2 Joined: October 18 2005 |
not just the Blade MK.22D fighter, but the HSF II Avenger IVA superiority fighter had its primary beam changed to an ion. its just too much ion for me... so here comes my next question, since its been changed. anyway to change it back? =P without going back to 6.1. ^^ |
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| MarieHawke |
Posted on 18-10-2005 19:18
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Posts: 501 Joined: September 02 2005 |
You could probably modify the effect files for that weapon... hmmmmmmm
A starlight sharpshot magical girl!
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| TelQuessir |
Posted on 19-10-2005 01:00
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Posts: 2598 Joined: August 30 2005 |
1. Adapt or die. Directed energy weaponry, especially minaturised versions of mature technology are way superior to ammunition-based equipment. The Avenger was large enough to take its present loadout, and may be classified a space superiority corvette if you wanted to. 2. Do you need some proper motivation? There is a reason why I like to release PDS in non-big file format. Easy user-end modifications. This also means that you should send me a suggestion to start up a ship modification and trading forum. You just volunteered to - get to it ![]() |
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