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The Bridge section
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| Thorin |
Posted on 13-03-2006 13:23
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Posts: 414 Joined: September 02 2005 |
I would suspect that visual information would be either pored over by CIC specialist or processed and refined by supercomputers. Photonics is an important part of the equasion, but it would require a miraculous natural talent in order for that information to be viable as a regular occurance on a bridge plot, outside of the tactical officer's. Also, I like the roflcakes. It gives the forum a bit of of an uplift
Edited by Thorin on 13-03-2006 13:23 |
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| Itharu |
Posted on 13-03-2006 14:59
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Posts: 363 Joined: September 23 2005 |
Quote lolroflroflcakes wrote: first of all how is the projection of black space with the ships being spots of light going to tell you whos friendly and whos not you have to stop thinking like were in space and not on earth in a 2d naval battle . second of all how do you know they still use radar they could have somthing thats nigh impossible to decive and even if the did they could simply paint the ships black or some dark colour to hid from human eyes thus making visiual spotting of enemys extremly hard. third this is in the futre so we will say the have arfitfical gravity. each ship will be at diffenert angles upside down from each other and such but to the poeple in the ship there always standing upright even though there not compared to all the other ships whcih are in the same predicament. ill put it simple in space direction is olny what you percive it making it extremly easy to chrash into each other and the eye is easily deviced due to lack of light. oh ya and subs dont usually use sonar pings because it gives away there postion they listen instead Sure space is black, hard to see everything. Buy if you remember, when you go into that nice Tactical screen in HW 1 or HW 2, what you see is a bunch of nice RED AND GREEN DOTS. That to me indicates that there is some sort of IFF system going on. Orientation irregardless, ships still have a steady flight path based on their movement data, so sure ships will all be upside down, but I'm fairly sure in the 60th centruy, they would, you know, declair a starndard of what is galactic plain and have all ships orientate to it somewhat, if not in flight then with a nice 3D compas that would surround the bridge showing the XYZ axises as circles marking the 360 degrees. -Fear the Might of the Imperial Cortharian Fleet
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| lolroflroflcakes |
Posted on 13-03-2006 22:24
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Posts: 9 Joined: March 10 2006 |
of course theres a 3d holographic plot of somesort you need somewhere to anyalize the data that being collected by the sensors. i though you were talking about direct visual contact like look thorugh a window of a projection of the space outside like you would see it like on one of those sci-fi shows or something. if this is the case i apologize.
Edited by lolroflroflcakes on 13-03-2006 22:28 |
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| Itharu |
Posted on 14-03-2006 00:50
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Posts: 363 Joined: September 23 2005 |
.... Earlier discussions came to the conclusion that the only bridge worthwile about talking about was the COMBAT bridge located within the depths of the ship, well protected by direct fire. Since this is a heavily shielded and cramped room, visuals (litteral visuals) would be displayed about in any free wall in the room, as well as a smaller holograpical display units that would give the plots and captain a view similar to what we get ingame via the senors manager. Gunners would need something a little more visual to make sure that the shots they're taking at the enemy aren't going to end up hitting allied units. I personally would feel a lot more comfortable being able to see what I'm firing at so I don't hit what I'm not suppost to. -Fear the Might of the Imperial Cortharian Fleet
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| yasotay |
Posted on 14-03-2006 03:17
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Posts: 637 Joined: September 09 2005 |
It might be worth considering that all of the data that one might need could be displayed on the helmets that the crew wear in combat. Since we do that today in aircraft like the Apache helicopter and some fast jets it is very possible in space. Who knows, by the the 60 th Century the information may be beamed right into ones brain. |
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| Sun Tzu |
Posted on 14-03-2006 09:02
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Posts: 528 Joined: September 08 2005 |
That's what S'jet's wires would suggest. I guess those direct representations into one's consciousness will be possible much much sooner than 60th century. [There's a nice description attempt of those "in-brain" battle data representations in a "Hardwired" novel by W.J. Williams (although a bit over the top and from fighter pilot perspective).] |
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| DatonKallandor |
Posted on 14-03-2006 16:42
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Posts: 5 Joined: November 28 2005 |
Going "Wirehead" is entirely possible even with todays technology. Scientists already managed to implant a set of wires into a mouse brain, and outputting the outgoing sensory data from the eye nerves onto a (bad resolution) monitor. Once you control the output, the input isnt far off. Daton |
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| Daveyboy |
Posted on 14-03-2006 19:44
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Posts: 9 Joined: January 17 2006 |
Maybe implants like in some of David Weber's novels? Something that interlinks the mind into the ships computers and gives them full access to information concering fire control, lidar, radar, and what not. This would speed up the targetting, confirmation, and firing solutions dramatically because one would not have to rely on their physical reflexes which are obviously slower than the mind. |
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| Itharu |
Posted on 14-03-2006 21:47
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Posts: 363 Joined: September 23 2005 |
The most familiar form of linking the mind to the comptuer I know of is from Masamune Shirow's Ghost in the shell (including what is told of in the tv show as well). In their time, there are many things that can happen to someone's cyber brain in their case. Often viruses are spread and there's always the risk of electical feedback. Sure getting and processing data efficently and quickly is important, but at the same time there are risks to it all. Maybe not everyone is for it, maybe not everyone can benifit from it, but still work just as well as another person who has that sort of upgrade to them. Social and relgious implacations could affect the discision to use it by people and those in the military as well. As an example, what if the enemy hacked into a ship via an open communications channel (decrypting it) and managed to seize control of a gunner who absent mindedly forgot to lock themselves down on the network. -Fear the Might of the Imperial Cortharian Fleet
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| Warman1 |
Posted on 15-03-2006 00:04
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Posts: 146 Joined: September 08 2005 |
Perhaps the system would be set so that the gunners and other various people from the ship would be unable to do their jobs unless they were locked into the network, or simply they could just cut all outside access to incomming signals aside from the heavily encrypted stuff. |
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| Daveyboy |
Posted on 15-03-2006 03:42
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Posts: 9 Joined: January 17 2006 |
Implants could possibly protect from viruses and the like, depending. I'm no real computer fellow so I couldn't say. As for relgious problems the Hiigarans have multiple religions and having implants could possibly not even be a problem. Even if it was, service in the Hiigaran Navy could void all rights to refuse to do something on religious grounds. I believe the Vaygr view on religious problems and even viral infection is rather...self-explanatory. I'm sure slaves would be plugged in first to "test" the system for any infections. Religious reservations I'm sure would remain unstated. Systems would probably have so many safeguards and firewalls that a tactical virus might not have any effect. Systems might also be seperated out, much like on Battlestar Galactica to prevent such a thing. Now, minding still that I'm no computer person, most virus files actually have to be opened after they're recieved from what I understand. Any "stranger" file could be quarantined and checked with scans. |
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| TelQuessir |
Posted on 17-03-2006 03:26
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Posts: 2598 Joined: August 30 2005 |
In response to ships flying all over the place, upside down, pointed just about everywhere with seemingly no sense of orientation in an orbital maneuvering action - you'll see this in the strategic defense interception missions in V7.6... Basically our ships probably need to accelerate constantly at something like 25-50Gs in combat, so we might need to look away from our usual perspective in terms of ship interfacing. A Star Trek style CIC while workable in the previous form of PDS, will not be possible in PDS-AS in terms of its desired technological base. So I am looking at crewing and commanding combat ships from stasis, as depicted in books such as Starship Troopers and The Forever War, where the ground trooper passengers of those vessels are pretty much dumped into acceleration tanks hooked up to life support suits. In 25-50G conditions, with the crew in stasis, the only probable way to operate a vessel is through the mind. We don't actually need to hook up someone's brain to a computer ala Matrix, but we merely need a way to project information to someone and for that someone to interact with the interface through eye-pointing, sub-vocalisation or even brain-wave/thought monitoring. Scary, no? The humans are merely passengers and decision-making tools in this more realistic reality of interstellar warfare, while the ship's computers keep the whole construction operational, monitor its progress through space, and feedback relevant information to its command team. In such a operating context - who cares about orientation? You will be thinking how to intercept an enemy cruiser in terms of orbital mechanics. So long as the systems you desire used against that opponent be functional (ie, weapons pointed at opponent), you will not care about orientation otherwise. I believe that the threat of hacking such a warship is non-existant. Hacking, in today's myths, seems to make possible subversion of a say, F/A-22 aircraft by someone on the ground. Explain how that is possible, or kindly see the point I am making. Edited by TelQuessir on 17-03-2006 03:28 |
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| Daveyboy |
Posted on 17-03-2006 03:53
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Posts: 9 Joined: January 17 2006 |
I have a question about the gees a ship would pull. Certainly to make its acceleration from one point to another a ship would have to move rather fast in the vastness of space. This would have to put stress on both the crew and the ship. The ship would obviously be designed to handle it, one would think. However, it would be hard to believe that a 60th century ship or whatnot would not have some kind of compensation for that built in. |
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| TelQuessir |
Posted on 17-03-2006 04:25
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Posts: 2598 Joined: August 30 2005 |
That compensation is presently in the form of automation (no need for manual maintenance = ship may transit at max acceleration if desired, for example), life support and so forth. Indeed this removal of "magical" anti grav technology can be a shocking one - but it also gives added challenge and realism for us who would imagine how they function. Needless to say that if you provide thrust for a 1G constant acceleration maneuver you do have gravity on board ship. The max performance regime can be documented as strictly for emergency and combat situations. So if our version of the Battlestar Galactica has her captain go "set condition one aboard the ship", you will see people scrambling for their battle-stations acceleration units instead of moving around like in a present-day water-ship. Edited by TelQuessir on 17-03-2006 04:25 |
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