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PDS (new and unnamed): More concrete plans
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| Twitch |
Posted on 25-06-2008 06:02
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Posts: 49 Joined: August 11 2007 |
Quote TelQuessir wrote: Problem is with the huge subsystem options its first of all difficult to create and maintain. It's much easier, and more believable for a fleet action game to just have the player choose the ship loadout desired and it arrives full spec. So for just one Arbiter chassis we have like a half dozen variants to suit the desired capability. didn't you try the "half-dozen variants of a ship" in version 8 or 9 or something, and people didn't really like it? YAY!!!! 1000th MEMBER!!!
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| Admiral666 |
Posted on 25-06-2008 06:18
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Posts: 84 Joined: September 21 2005 |
Lol, I missed those versions -_-
"With all this power at its disposal,there is no question that the Beast Mothership is currently the most dangerous vessel in the Galaxy.It is not just a starship. It is a plague come for us all."-Somtaaw Fleet Intelligence.
[i] "We are the Borg |
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| TelQuessir |
Posted on 25-06-2008 11:11
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Posts: 2598 Joined: August 30 2005 |
See, he missed those versions! |
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| Komo val |
Posted on 26-06-2008 10:24
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Posts: 392 Joined: September 27 2006 |
But the v8 and v9 where experimental versions focusing on Newtonian style realistic space battles, you couldn't even pay a standard skirmish game (or was it just incomplete?), but instead have scenarios. And honestly I can't remember a version with ''half a dozen variants of a ship''. Except the proposed PDS generations project which should have been a complex - PDS merger in which you would take the role of an isolated fleet developing your own technology in an ''Old soldiers'' style story. But v12 promises to bring all the best out of the generations concept and multiply it by 10. :See, I didn't miss that |
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| Heimdall |
Posted on 28-06-2008 19:46
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Posts: 10 Joined: August 15 2006 |
That sounds good. The proposed concept in the first post, I mean. I personally would be against ditching shipyards, can't remember which version of PDS it was that had a Shipyard instead of a mothership, but I liked it. That one had multiple variants of ships as well, though it wasn't as high as six of each. I do remember two or three Arbiter variants though, and a couple battlecruiser types, as well as a lack of ion-cannon frigate (fluff said it was replaced by the hyper-velocity-torpedo weapon system). I liked that version. Still can't remember which one it was, however. I think it was that one designed for 'normal' skirmish/multiplayer use outside of scenarios. But yeah, rambled there a bit. Anyway. The discussion of PDAs made me think....what about covert PDA-related weaponry? Or some other form of subterfuge, like hull-weakening stealth limpet drones or subsystem-destroying stealth drones, things like that, to sneak in and weaken a superior force. Or hull-corroding mines or something. Or if possible, some sort of speed-reduction stealth limpet mine/drone? Just random thoughts here. Oh, and anti-intelligence weapons. Maybe something like a suicide drone that homes in on sensor array modules. Also, maybe my copy is messed up or something, but did some of the Arbiter voice clips get removed? I really liked the one that was like "Beep-beep! Arbiter reporting.". Call me sentimental or something. Some of the other voices seem to be missing as well, like "The probe is away and active" and some of the Vayger ones. Or is my copy borked? If not, could the voice clips that were there before be put back in? Edited by Heimdall on 28-06-2008 19:48 |
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| mrWHO |
Posted on 27-07-2008 21:29
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Posts: 485 Joined: September 02 2005 |
First I found that PDS is alive, second I found that my PDS forum account is still active, sounds good - I hope that PDS will be back and kicking ![]() |
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| FinalSeraphim |
Posted on 29-07-2008 01:51
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Posts: 252 Joined: July 11 2006 |
Yes mr who, it is quite amazing that my account was still active as well, hopefully us veterans, except Tel as he has always lingered here (You have my respect for that'n) still have it in us to create massive new ideas. Here is my two ideas. 1. Create the new race, and complete say a V-12. With this, utlilize the very appropriet "Customizable fleet" idea, With this, all three sides can adapt in battle situations by doing so with their ships, Higs would gain harder armor, stronger ion weapons, better armed fighters... Vay would gain more fighters to their squadrons, or be able to build a bigger set value for a fighter class. Their ships would gain better missile systems or, bigger frontal assault ships, The Alessians would upgrade their fighters dogfighting ability, Powerful frontal armor on their ships, better engines, ect. The other idea, which, even though I do love my created race, I am leaning towards. Why not have, the ability to select a "commander" type. When you start the mission, have a buildable Addon for your Mothership, maybe three of them, where you can only build one, One squadron would be... perhaps veterans, They are more expensive, but generally better units.. Using pretty much every standard ship class, but stronger all around. Better armor, faster, better weapons, This is ofcourse, the typical defender type, where to build an effective force, you will have to wait, but doing so brings great rewards. Maybe for this'n, You'd have ships that the other classes can't build, A heavy missile destroyer, for long range engagements.. A "Super fighter/Bomber" And a Supremely powerful Battlecruiser, but expensive as hell, Still killable, but hard to kill, like a battlestar! You'd have, The Rusher, or scout, or... Light task force I guess, Which, would have your typical fast vessels, a more Frigate/fighter and light destroyer geared force, Offering cheaper of those units, and they are faster to build/move. This force would possibly have its own class of ships as well, Perhaps, the Liihira Cruiser would be one, as it is quick and still packs a punch, A long range missile frigate, Fast attack frigates, like bloodhounds.. Groups of attack fighters, small picket destroyers.. ect.. A "cheaper and faster" Alternative, but no real lasting value.. The blitzkriegers,Regulars. Not a veteran group, not quite as fast of a group, a well rounded force, Capable of building good defending frigates and fighters, their bombers, while more expensive, are much more powerful. This group would have very powerful destroyers, moderate speed, but heavy guns.. This group is a steamroller type, Able to, once ready, constantly attack a foe. Personally, I'd love to see the two mixed.. But take these ideas as your own! The second would be easier to impliment than a new race.. But perhaps over time, my bastard race can enter the war. Anywho.. I am the Alpha and Omega, the first and the last... the beginning and your end.
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| Twitch |
Posted on 30-07-2008 01:20
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Posts: 49 Joined: August 11 2007 |
err... FS< when did you come back?
YAY!!!! 1000th MEMBER!!!
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| FinalSeraphim |
Posted on 31-07-2008 01:32
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Posts: 252 Joined: July 11 2006 |
Just three days ago lol
I am the Alpha and Omega, the first and the last... the beginning and your end.
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