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List of Capabilities.
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| Warman1 |
Posted on 19-09-2005 05:34
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Posts: 146 Joined: September 08 2005 |
Ok the purpose of this thread would be to help people who want to make a suggestion about additions to PDS and the game know what the engine CAN and CANNOT do. This would make it alot easier for people who do not program in PDS to understand what is possible and what can only be in fiction. This would also help in preventing arguments between people about what to put in the mod even if they have no idea if it can be done. I will place what I know here and update it periodically with whatever else is said. THE ENGINE CAN DO.... 1. Ships can be nearly limitless size, the exception being Continent Sized ships. THE ENGINE CANNOT DO... 1. The spheres representing the radar/visual range of a ship cannot be any shape but a sphere. Edited by Warman1 on 20-09-2005 21:50 |
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| Zane |
Posted on 19-09-2005 22:40
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Posts: 26 Joined: September 08 2005 |
not sure if it goes here but heres the thing higarian and vargr capture frigates by what ive noticed in 6 and 6.1 they dont really have any good ability to capture or latch on to ships maybe its there armor maybe its there engine speed maybe its the area they latch on im not sure im interested in this because i used capture frigates extensively now i used them as a delay ship to try and take out fighters attacking the carriers well crap i guess i ranted a bit but id like to know if anything can or will be done to help the capture frigates especialy the higarian vargr have the nice capture pods Edited by Zane on 19-09-2005 22:42 |
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| Drachen |
Posted on 20-09-2005 13:29
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Posts: 42 Joined: September 04 2005 |
2. Ships can be of nearly limitless size (Check out the SSD Executor in Warlords, or your ingame Progenitor capships/Balcora's Gate if you're too lazy to get Warlords) I doubt we can make ships the size of the wreck in the map Kharam Wreck, though.
Edited by Drachen on 20-09-2005 13:33 |
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| Thorin |
Posted on 20-09-2005 17:40
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Posts: 414 Joined: September 02 2005 |
Exception to 2. They cannot be Continent Size, I'm sorry to say. According to one of the advanced modders at Tanis, he had to hack the game in order to import a ship over ten times the size of the HGN-02. I guess there's your ceiling ![]() |
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| TelQuessir |
Posted on 26-09-2005 06:09
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Posts: 2598 Joined: August 30 2005 |
You should post that in the community suggestions threads. There are two of them - in any case, I would let the resident science experts study that. |
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| Inert |
Posted on 27-09-2005 00:06
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Posts: 388 Joined: September 08 2005 |
Flak animation can do that. (also thinks suggestion should be moved to community ideas) |
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