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Seeing Damage to ships?
ThickSheep
I'm quite new here, but a thought springs to mind,
Wouldn't larger capital ships' guns litterally blow holes out of smaller ships such as frigates as soon as they got through the shields? Or likewis with frigates and corvettes?
So i was thinking, would it be possible to make it so as some guns that are powerful to compare with its target would be able to blow chunks out of it? or making it so that bombs can dig holes in larger cruisers wih concentrated fire?
So, if a gun isnt quite poweful enough to vapourise a ship, why can't is blow holes in it? I know there is some sort of damage showing with the fire ect. But would it be possible to go one step further?
It might be completely impossible, if so could someone say? Cause i think something like that would look really cool. Can you all reply with what you think?Grin

Thanks
The Death of one
The liberation of Thousands
 
TelQuessir
Damage effects in HW2 are limited to scripted 3D fx and texture overlays. The former is controlled via the ship's .events file and the latter from the .ship config file itself; look for a TriDamage parameter and increase that accordingly to increase their frequency (framerate hit probable in large battles).
 
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