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IVF Adv Asnaar
mrWHO
Basically it's the same as Loyalist, but with few nice upgrades:
-better CIWS (2xLance plus few 90 & 130 mm AC)
-Frontal flechete cannon (low caliber) or sunfire cannon
-Maybe a small missile rearm or upgrade(long range)
-plasma engine upgrade(better speed and mobility)

It would be still outgunned by other ships and SC (both HGN heavy fighters and Loyalist swarms). Because of it's range and speed it would be perfect support and hit & run weapon. i would also add a new toy for IVF that lack of them since HoW introduction.

because recently I learned how to hardpoint things I think that I can try to upgrade Asnaars to new standards( if this will be approved by rest of dev of course).
 
BM
I think that would be a great addition to the IVF...i dunno how you'll make the frontal flechette cannon thing fly, but everything else sounds real good! But maybe thats what would set it apart...if you could post screenies of what it would look like..thatd be great!
 
TelQuessir
It is worthwhile an effort to modernise the Type 3 FFG.

Feel free to do so yourself - give it a smaller unitcaps within the Frigate class list, ensure the AI doesn't choke on it in skirmish and send me the result.
 
Teufel
I would suggest heading towards a long range variant, keeping the Asnaar as a dedicated missle boat. Or upgrade along the lines of a HFFG giving it large amount of HVR and sunfires sort of like a very large bomber.
 
TelQuessir
In roleplay I would say that the role of the FFG is redundant with the presence of HVM tubes on attack and battle frigates (like submarine torpedo tubes' setup). Furthermore these multi-role ships have much more flexibility and survivability than the old singlepurpose hull (which will be more proper for the Vagyr - purely spacefaring cultures should value their ships a lot - reference to pirates not dissimilar to the traditional, tribal style Vagyr in "The City that Fought" by Anne McCaffrey)

The FFG however remains a nice ammunition resupply ship thanks to its manufacturing capability. Factory-frigate in a sense.
Edited by TelQuessir on 07-09-2005 10:27
 
arghy
Would be nice to have attack patterns like WW2 japanese torpedo bombers, long range weapons discharged at a distance avoiding most of the PDS fire while their powerful weapons hit their targets. The current point blank strafeing runs seems kinda suicideal with all the advances in the ships.
 
mrWHO
OK, ship will be ready on Friday.
 
mrWHO
OK, boat is almost ready: I only need to add two lances, 2-4 CIWS and it will be ready.

Weapons:
-old Asnaar missile
-2x 300 mm HVR
-1x 130 mm AC
-2x lance beams
-2-4 50 or 90mm AC (those ones used by shamshirs)

http://img368.imageshack.us/img368/66...ff17pk.jpg
http://img368.imageshack.us/img368/73...ff21br.jpg
http://img368.imageshack.us/img368/84...ff30ew.jpg
http://img368.imageshack.us/img368/10...ff40cp.jpg

It better looks ingame that in screenshots.
Well, this ship should have a new name or Asnaar mk.II. because whole interior had to be redesigned (missile loading and drive mechanism).
Edited by mrWHO on 23-09-2005 19:28
 
maw3194
That looks fantastic to me.
 
mrWHO
If you like this, the you gonna love THIS (final version):
img130.imageshack.us/img130/1599/ivffffinal8at.jpg
 
mrWHO
Here is the file.

Edit: Can someone check if I attached the file corectly? (I mean I can't see that attachment, dunno if it's intended or I did something wrong).

Edit2: @Tel:File sent to you via E-mail.
Edited by mrWHO on 23-09-2005 20:52
 
maw3194
Just a simple question, is it more manoeverable or less than the MK.1 because of the added Missile Pods's engines?
With new ships like these I'll play Vagyr more often.
Edited by maw3194 on 27-09-2005 18:00
 
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