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Custom destroyer help
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| Phantom |
Posted on 28-06-2006 19:25
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Posts: 62 Joined: March 28 2006 |
Wed Jun 28 13:14:57 2006 Loaded Archive: 'Homeworld2.big' UTIL -- filepath failure, path doesn't exists 'C:\PROGRA~1\Sierra\HOMEWO~1\data\locale\english' Loaded Archive: 'english.big' Uing ..profiles\ for profiles folder GAME -- Using player profile Phantom Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2 Using ATI Technologies Inc.'s 1.4.5012 WinXP Release RADEON XPRESS 200 Series SW TCL x86/MMX/3DNow!/SSE2 renderer (Suspected driver is atioglxx.dll 6.14.10.5012) Loaded Archive: 'englishSpeech.big' Loaded Archive: 'Music.big' SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte Built by : mrbuild Data path : C:\PROGRA~1\Sierra\HOMEWO~1\data Resetting fp control word. CmdLine: -overridebigfile Starting Level: data:LevelData\Multiplayer\Deathmatch\(BY_REKI)GEHENNA_FIELDS.LEVEL Error in Ship/Missile:'HGN_SCOUT': The Thruster brake time needs to be smaller than the acceleration time! Error in Ship/Missile:'HGN_SCOUT': The mainEngine brake time needs to be smaller than the acceleration time! parameter: last token read: `)' at line 147 in string "" Error: Universe::createSquadron: could not find ship type (hgn_heavydestroyer) -- FATAL EXIT -- sobfactory/107:! --stack trace-- 0x0058B3E3: getLibraryID () 0x00571D25: getLibraryID () 0x00572023: getLibraryID () 0x0057223A: getLibraryID () 0x0049279C: GSLobbySessionDesc: perator= () 0x00495163: GSLobbySessionDesc: perator= () 0x00490C11: GSLobbySessionDesc: perator= () 0x004911D2: GSLobbySessionDesc: perator= () I see that it has a problem with it and i've made SURE that all scricpts have the same name, and the ship's folder is were it's suppost to be and it gives me this after loading the "dustclouds" ![]() ![]() ![]() ![]() ![]() Can anyone offer debugging help? Please!!?!?! im a 1337 n00b
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| Sun Tzu |
Posted on 29-06-2006 11:30
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Posts: 528 Joined: September 08 2005 |
Did you double check your modified ship file? That kind of errors happens often with simple oversights like forgetting a coma or a parenthesis. |
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| TelQuessir |
Posted on 29-06-2006 13:17
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Posts: 2598 Joined: August 30 2005 |
Solve the acceleration config error for the scout missile you have there too. HW2 is very sensitive to those. |
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| Phantom |
Posted on 29-06-2006 16:45
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Posts: 62 Joined: March 28 2006 |
Everything worked the day before and then I gave my new destroyer a frontal attack(like the vaygr battle cruiser) in its .ship code and then it crashed every time! I took it out and it still gave me this !!!
im a 1337 n00b
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| Phantom |
Posted on 29-06-2006 17:09
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Posts: 62 Joined: March 28 2006 |
OK, changed the .hod .ship and .events of the heavydestroyer with the old version (i didn't add the two 2x2 arbiter cannons) and it worked, then I put the new files back in and it said it couldn't find the ship folder!!!! Can i some point the computer in the right direction and solve this whole tabockle?!?!![]() ![]() im a 1337 n00b
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| Sun Tzu |
Posted on 29-06-2006 17:27
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Posts: 528 Joined: September 08 2005 |
I'm afraid I can only give you guidance about the process. When I have such an issue, I reconstruct the new files starting with the one used initially, and make a test after every change. Patience is key and sometimes some yoga exercises can help
Edited by Sun Tzu on 29-06-2006 17:28 |
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| Inert |
Posted on 29-06-2006 18:17
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Posts: 388 Joined: September 08 2005 |
I'll try and break down the error log for you (I'm so expert at this now because I've had infinitely more of these than anyone from my own experiences. )Error in Ship/Missile:'HGN_SCOUT': The Thruster brake time needs to be smaller than the acceleration time! Error in Ship/Missile:'HGN_SCOUT': The mainEngine brake time needs to be smaller than the acceleration time! This means that the hiigaran scout has totally wrong engine settings. If you weren't editing this, replace the files with the original from the Homeworld2.big file. Error: Universe::createSquadron: could not find ship type (hgn_heavydestroyer) In the level you were playing, you made it create the "hgn_heavydestroyer" so that you wouldn't have to build it (I do this too). But the problem is you mispelled it or something. Check the folder and all of its files; they have to be spelled exactly the same, because it says its not there (but obviously I know it is). |
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| Phantom |
Posted on 30-06-2006 17:42
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Posts: 62 Joined: March 28 2006 |
First things first, I changed the scout's engine settings to apease HW2, and took out the heavy destroy .ship file and im now going thought each line of code to make sure every thing is in order.
im a 1337 n00b
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| Phantom |
Posted on 30-06-2006 19:35
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Posts: 62 Joined: March 28 2006 |
FOUND IT!!!!in the "CAN ATTACK" line, i forgot to put in a comma! Sun Tzu was right! :thumb: I was a little........"angry" yesterday because I had my wisdom teeth removed and was in pain so if I was a little unplesent, im sorry. P.S. I attached pic of my baby if anyone wants to see im a 1337 n00b
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| Phantom |
Posted on 30-06-2006 19:36
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Posts: 62 Joined: March 28 2006 |
FOUND IT!!!!in the "CAN ATTACK" line, i forgot to put in a comma! Sun Tzu was right! :thumb: I was a little........"angry" yesterday because I had my wisdom teeth removed and was in pain so if I was a little unplesent, im sorry. P.S. I attached pic of my baby if anyone wants to see
Phantom attached the following image:
im a 1337 n00b
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perator= () 0x00495163: GSLobbySessionDesc:
!!!
)
FOUND IT!!!!