View Thread
|
ME is new I need help with PDS AS 7.6!!!
|
|
| Crypto |
Posted on 13-06-2006 21:33
|
|
Posts: 12 Joined: June 13 2006 |
I have downloaded the files and did what they told me to do, the game is starting but when it loads, it just stops and goes back to my desktop. What do I do?!?!:cry:![]() |
|
|
|
| Inert |
Posted on 13-06-2006 21:45
|
|
Posts: 388 Joined: September 08 2005 |
Have you downloaded the v1.1 patch yet? What file did you download (we have several versions)? After you have answered these, go into your HW2 folder (C:\Program Files\Sierra\Homeworld) and go to "bin". Find a file called "hw2". Open it up and copy-paste it here. |
|
|
|
| Crypto |
Posted on 13-06-2006 21:54
|
|
Posts: 12 Joined: June 13 2006 |
Where is hw2 located? srry I'm new to modding Homeworld! ![]()
Peace is a state of mind...
|
|
|
|
| Crypto |
Posted on 13-06-2006 21:56
|
|
Posts: 12 Joined: June 13 2006 |
PDS-AS7.6 is what I downloaded, and I have downloaded the update. Peace is a state of mind...
|
|
|
|
| Crypto |
Posted on 13-06-2006 21:58
|
|
Posts: 12 Joined: June 13 2006 |
is it a text file?
Peace is a state of mind...
|
|
|
|
| Crypto |
Posted on 13-06-2006 22:01
|
|
Posts: 12 Joined: June 13 2006 |
Is this it? :confused: Tue Jun 13 15:47:39 2006 UTIL -- filepath failure, path doesn't exists 'C:\PROGRA~1\Sierra\HOMEWO~1\data\locale\English' Uing ..profiles\ for profiles folder GAME -- Using player profile Crypto Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2 Using ATI Technologies Inc.'s 1.4.5215 WinXP Release RADEON XPRESS 200 Series SW TCL x86/MMX/3DNow!/SSE2 renderer (Suspected driver is atioglxx.dll 6.14.10.5215) SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created Build name: Sajuuk-Khar - AutoBuild3498 - Ordered by smmatte Built by : mrbuild Data path : C:\PROGRA~1\Sierra\HOMEWO~1\data No mapping for font 'GenericSubtitleFont' - using 'default' Resetting fp control word. CmdLine: -overrideBigFile parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." parameter: last token read: `\' at line 1 in string "\n UI_SetNextScreen("UserProfile", "NewMainMenu");\n UI..." Starting Level: data:LevelData\Multiplayer\duel\EG-01.LEVEL Weapon fire loading, maxEffectSpawns < 1, setting to 1 for weapon PDS8-HVASTM-Stg2 Weapon fire loading, maxEffectSpawns < 1, setting to 1 for weapon PDS8-HVASTM-Stg1 Error: Mesh with radius greater then 20km (Joint0 | Joint0_mesh) -- FATAL EXIT -- parentmesh/946:! --stack trace-- 0x0098E27F: ParentMesh::computeBoundingSphere () 0x0098E4FB: ParentMesh::getBoundingSphere () 0x004653E7: GSLobbySessionDesc: perator= () 0x004301F7: GSLobbySessionDesc: perator= () 0x0046FC14: GSLobbySessionDesc: perator= () 0x003D4749: lua_error () 0x003D4751: lua_error () 0x003D47EE: lua_error () 0x003D481E: lua_call () 0x003D4A13: lua_dobuffer () 0x0046C43F: GSLobbySessionDesc: perator= () 0x00476061: GSLobbySessionDesc: perator= () 0x00442A1E: GSLobbySessionDesc: perator= () 0x004317E4: GSLobbySessionDesc: perator= () 0x00588138: getLibraryID () 0x0053B602: GSTracker: perator= () 0x0053C719: GSTracker: perator= () 0x003F112F: LuaBinding: bj: ispatcher () 0x003D4749: lua_error () 0x003D4751: lua_error () 0x003D47EE: lua_error () 0x003D481E: lua_call () 0x004915F7: GSLobbySessionDesc: perator= () 0x004948BF: GSLobbySessionDesc: perator= () 0x0049034A: GSLobbySessionDesc: perator= () 0x0049090B: GSLobbySessionDesc: perator= () Peace is a state of mind...
|
|
|
|
| Crypto |
Posted on 13-06-2006 22:15
|
|
Posts: 12 Joined: June 13 2006 |
I just need to know why it wont get past load level.:spam:
Peace is a state of mind...
|
|
|
|
| Inert |
Posted on 13-06-2006 23:06
|
|
Posts: 388 Joined: September 08 2005 |
First, do not ever post like that. You use the edit button. Did you just download 7.6 or did you have 7.2 before? Edited by Inert on 13-06-2006 23:09 |
|
|
|
| Crypto |
Posted on 13-06-2006 23:32
|
|
Posts: 12 Joined: June 13 2006 |
I just downloaded 7.6 Peace is a state of mind...
|
|
|
|
| Crypto |
Posted on 14-06-2006 00:38
|
|
Posts: 12 Joined: June 13 2006 |
ko I restarted my cpu and it worked, but sadly I dont really like it, it strips the fundamentals of Homeworld. :sigh: Peace is a state of mind...
|
|
|
|
| Sun Tzu |
Posted on 14-06-2006 13:33
|
|
Posts: 528 Joined: September 08 2005 |
Try 7.0 then, it is not as revolutionary as 7.6. |
|
|
|
| Crypto |
Posted on 15-06-2006 00:12
|
|
Posts: 12 Joined: June 13 2006 |
it's just not very fun, you cant control building or movements or anything.:yell:
Peace is a state of mind...
|
|
|
|
| Inert |
Posted on 15-06-2006 02:01
|
|
Posts: 388 Joined: September 08 2005 |
Ok. If you don't like this mod, try another. Go to the complex mod; sounds like what you're after. |
|
|
|
| Jump to Forum |












perator= () 0x004301F7: GSLobbySessionDesc:
ispatcher () 0x003D4749: lua_error () 0x003D4751: lua_error () 0x003D47EE: lua_error () 0x003D481E: lua_call () 0x004915F7: GSLobbySessionDesc: