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....what is this?
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| MarieHawke |
Posted on 26-11-2005 22:41
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Posts: 501
Joined: September 02 2005
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Sat Nov 26 14:33:46 2005
Loaded Archive: 'Homeworld2.big'
UTIL -- filepath failure, path doesn't exists 'C:\PDS 7.0 full\Homeworld2\data\locale\english'
Loaded Archive: 'english.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile DanHawking
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2
Using Intel's 1.4.0 - Build 4.14.10.3984 Intel 915GM renderer (Suspected driver is ialmgicd.dll 6.14.10.3984)
Loaded Archive: 'englishSpeech.big'
Loaded Archive: 'Music.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte
Built by : mrbuild
Data path : C:\PDS 7.0 full\Homeworld2\data
Resetting fp control word.
CmdLine: -overrideBigfile -luatrace -windowed
Starting Level: data:LevelData\Multiplayer\duel\(1)V-DD(2)H-DD.LEVEL
WEAPON FIRE ERROR: Could not load weapon fire
What the heck happened? Anyone?
EDIT: fixed but what happened?
Edited by MarieHawke on 27-11-2005 01:45
A starlight sharpshot magical girl!
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| Itharu |
Posted on 27-11-2005 00:42
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Posts: 363
Joined: September 23 2005
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I ran it, worked fine. ( on both sides) maybe you need to scandisk? the file broke?
-Fear the Might of the Imperial Cortharian Fleet
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| Derek |
Posted on 27-11-2005 01:49
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Posts: 23
Joined: November 17 2005
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I dont want to scare you or anything, but it looks like the apocholypse. Or you just need to reinstall it. I knew If I saw that I would immedietly think of the end of the world. |
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| MarieHawke |
Posted on 27-11-2005 05:47
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Posts: 501
Joined: September 02 2005
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I think now that it might be something I did to my .wepn files, since I was playing around with the HVR150s and so yeah... XD
A starlight sharpshot magical girl!
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| TelQuessir |
Posted on 01-12-2005 23:23
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Posts: 2598
Joined: August 30 2005
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Weaponfire errors pertain to the effects assigned to weapon files (hvr150, hypervelocitytorpedo etc) and the actual .wf files in the hw2/data/scripts/weaponfire directory. If HW2 can't find the weapon fire file it needs, it crashes. |
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| MarieHawke |
Posted on 03-12-2005 01:11
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Posts: 501
Joined: September 02 2005
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Fri Dec 02 17:09:04 2005
Loaded Archive: 'Homeworld2.big'
UTIL -- filepath failure, path doesn't exists 'C:\NGCS\Homeworld2\data\locale\english'
Loaded Archive: 'english.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile DanHawking
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2
Using Intel's 1.4.0 - Build 4.14.10.3984 Intel 915GM renderer (Suspected driver is ialmgicd.dll 6.14.10.3984)
Loaded Archive: 'englishSpeech.big'
Loaded Archive: 'Music.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte
Built by : mrbuild
Data path : C:\NGCS\Homeworld2\data
Resetting fp control word.
CmdLine: -overrideBigfile -luatrace -windowed
Starting Level: data:LevelData\Multiplayer\duel\EX4-FFWVSDAG.LEVEL
Starting Level: data:LevelData\Multiplayer\duel\EX3-DAGVSDAG.LEVEL
Unknown HardpointType Innate -- FATAL EXIT -- hardpointstatic/134:! --stack trace-- 0x0048BCFE: GSLobbySessionDesc::operator= () 0x0047C0C4: GSLobbySessionDesc::operator= () 0x003C46B5: lua_error () 0x003C4749: lua_error () 0x003C4751: lua_error () 0x003C47EE: lua_error () 0x003C481E: lua_call () 0x003C4A13: lua_dobuffer () 0x0046CB81: GSLobbySessionDesc::operator= () 0x0047681E: GSLobbySessionDesc::operator= () 0x00442EA9: GSLobbySessionDesc::operator= () 0x0043180C: GSLobbySessionDesc::operator= () 0x0058B3A1: getLibraryID () 0x0053E787: GSTracker::operator= () 0x0053F89E: GSTracker::operator= () 0x003E112F: LuaBinding::Obj::Dispatcher () 0x003C4749: lua_error () 0x003C4751: lua_error () 0x003C47EE: lua_error () 0x003C481E: lua_call () 0x00491EA5: GSLobbySessionDesc::operator= () 0x004952A1: GSLobbySessionDesc::operator= () 0x00490C11: GSLobbySessionDesc::operator= () 0x004911D2: GSLobbySessionDesc::operator= ()
What's that this time?
A starlight sharpshot magical girl!
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| Berrik |
Posted on 04-03-2006 17:48
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Posts: 34
Joined: September 10 2005
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it means someone messed up hardpoint editing |
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| Inert |
Posted on 04-03-2006 18:37
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Posts: 388
Joined: September 08 2005
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You messed up the codeline for subsystems in the .ship file. |
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| Itharu |
Posted on 04-03-2006 21:07
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Posts: 363
Joined: September 23 2005
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Ha Ha Ha.... you guys are funny.
-Fear the Might of the Imperial Cortharian Fleet
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