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V11 Beta 8 Scenarios Crash
maw3194
When attempting to view the Scenarios menu it crashes straight after clicking the button on the main menu.
I assume this isn't intentional, because if it was it would be a sick (but pretty funny) joke.
After finding the log file it says it had a fatal exit because it tried to load mission 6, but there were only 4 missions.
If there are only 4 missions it may be that I'm not missing out on anything, but if it is then could someone tell me how to fix it.
Log File Included

Wed Sep 12 14:55:19 2007
 Loaded Archive: 'Homeworld2.big'
 UTIL -- filepath failure, path doesn't exists 'C:\PROGRA~1\Sierra\HOMEWO~1\data\locale\english'
 Loaded Archive: 'english.big'
 Loaded Archive: 'PDS11b8.big'
 Uing ..profiles\ for profiles folder
 GAME -- Using player profile Richard
 Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2
 Using ATI Technologies Inc.'s 2.0.6645 WinXP Release Radeon X1800 GTO x86/SSE2 renderer (Suspected driver is atioglxx.dll 6.14.10.6645)
 Loaded Archive: 'englishSpeech.big'
 Loaded Archive: 'Music.big'
 SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
 SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
 Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
 Built by  : mrbuild
 Data path : C:\PROGRA~1\Sierra\HOMEWO~1\data
 Resetting fp control word.
 CmdLine: -mod PDS11b8.big
 Error: LoadLevelData: Trying load mission 6. There is only 4 missions -- FATAL EXIT -- campaign/398:! --stack trace-- 0x0059F4EB: getLibraryID                                () 0x0059F8A6: getLibraryID                                () 0x00528ADA: GSHTTP::operator=                           () 0x00528E9C: GSHTTP::operator=                           () 0x00528FC1: GSHTTP::operator=                           () 0x005DA92B: getLibraryID                                () 0x005DA97B: getLibraryID                                () 0x005DA854: getLibraryID                                () 0x005DA854: getLibraryID                                () 0x005DA854: getLibraryID                                () 0x005DB3E4: getLibraryID                                () 0x005E17BA: getLibraryID                                ()      0x003347E1: SharedLibraryInterface::i                   () 0x003354C4: Timer::`default constructor closure'         () 0x7E418734: GetDC                                       () 0x7E418816: GetDC                                       () 0x7E41C63F: IsWindowUnicode                             () 0x7E41C665: CallWindowProcW                             () 0x5ED2699B: wglSwapBuffers                              () 0x7E418734: GetDC                                       () 0x7E418816: GetDC                                       () 0x7E4189CD: GetWindowLongW                              () 0x7E4196C7: DispatchMessageA                            () 0x003370B3: InputInterface::i                           ()
 

Also it seems to think it is Dust Wars:D
 
maw3194
Nevermind, I found the solution for myself, it's a problem with profile, I should've remembered to switch profiles from my unmodded game.
Well, maybe someone else will find this useful at some point in the future.
If you don't agree, feel free to delete this thread.
Seems like it was years since I was last here
 
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