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Textures blurring sometimes
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| Orrin |
Posted on 07-09-2007 20:52
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Posts: 20 Joined: September 07 2007 |
Ive noticed that while playing PDS that sometimes when I go into extrordinarily big battles (maybe 3 or 4 NPC's plus myself) If I zoom out of a ship then zoom back in the textures blur (I think this may be due to HW2 using different lower res textures from a distance to save memory) but sometimes it doesn't switch back to the close up textures - despite not experiencing any lag while everything is on full. My comps stats are: Pentium 4 2.5Ghz 1GB RAM GeForce 6200 256MB (Most recent BETA drivers and tried on Non-BETA drivers) DX 9.0c Cheers for any help ![]() Orrin Fly fast, shoot sharp
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| TelQuessir |
Posted on 07-09-2007 21:01
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Posts: 2598 Joined: August 30 2005 |
Open tuning.lua in Homeworld 2/data/scripts, and you can set the desired minimum FPS. Stock is 30, and so your ships tend to blur out with lower detail textures and models in the middle of a battle. Good for multiplayer, but bad for SP immersion. Set min FPS to something like 2 and the full-detail models will be permanent. |
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| Orrin |
Posted on 07-09-2007 21:10
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Posts: 20 Joined: September 07 2007 |
Cheers tel ^^
Fly fast, shoot sharp
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