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Canon Writer's Guide
Cobalt Shiva
To establish some regularity in fanfics and fluff, I've started drafting this document. Please read, provide suggestions, and PM me any new material you want added to the guide.

Please pardon the hasty formatting - I'll fix it ASAP.

PDS Writer?s Bible
This document is intended to provide an informal and easily absorbed guide to PDS canon. It covers questions that commonly arise for PDS fanfiction and fluff authors: ?what are Vaygr and Hiigaran names like? What are the rank systems in the respective militaries? Is it a bridge or a CIC, anyways??
It is meant to establish standards. All fluffwriters should treat this material as canon (at least once the document has been peer-reviewed and edited.)

On Ship
Command Structure - HGN
Hiigaaran Navy warships are commanded from a Combat Information Center (CIC). The fleet/task force as a whole is run from the flagship?s Flag Bridge, which is adjacent to the CIC. The captain is in CIC; the admiral is on the Flag Bridge.
CIC
The CIC is a dark, crowded environment: space and power are at a premium onboard a warship. Dozens of officers (generally ensigns and lieutenants) huddle over banks of flatscreen displays; each station is charged with a different aspect of ship systems and operation. Consoles are divided by department; thus, all gunnery stations are grouped together, as are helm stations, damage control stations, and so on. It is worthwhile to note that CIC officers are not solely dependent on flatscreen displays for information; their Enhanced Reality implants allow for rapid communication.
The center of CIC is dominated by several large tactical holotanks; the captain typically commands from here, passing orders through the ship?s AI via his own implants.
Differences in CIC size, capability, and layout are pronounced between various ship classes. The CIC aboard the HGN battlecruiser Indomitable, as described by [G]/Relaxation:
The primary Combat Information Centre was alit by the flickering holotanks that dominated the heart of the command room, banishing creeping shadows in a radiant rainbow of colours; by-products of complex designator codes and real-time tracking cursors of varied flight-paths - both real and projected.

Suddenly an incandescent scarlet light code splashed within the passive battlespace portrayed by the central holotank, banishing the half-darkness of the CIC as elaborate data tags emerged alongside the red image that had slowly metamorphed into a downscaled Vaygr battleship.


Flag Bridge
The Flag Bridge is much less complex than a Combat Information Center. It is the domain of the admiral or task force commander. Typically, the admiral receives his own large holotank with which to examine the entire tactical situation. Using voice commands and AI-relayed implant communication, the Admiral can pass orders to every ship in the task force quickly and efficiently. The Admiral sees what a PDS player sees, although his battle management software is much more flexible and provides more depth than the game engine can.
The admiral?s subordinates on the Flag Bridge handle fine details of management; routing communications, shepherding ships into formation, and so on. The Flag Bridge is effectively the brain of a task force; it is here that decisions are made and executed.


Command Structure - Vaygr
Both IVF and AdM warships are commanded from Combat Control (also referred to as Tactical Control, as in the famous ?this is tactical control? battle chatter.) The fleet/task force as a whole is commanded from the flagship?s War Plot.
Combat Control
Vaygr Combat Control is much more centralized than a HGN CIC. The Shiplord (or Shipmaster?s/mistresses?) throne dominates the entire chamber, looming over the crew pits, where dozens of officers and their subordinate ?battle attendants? manage the ship?s systems. The quality of command systems varies greatly between Vaygr ship classes and even between individual ships; some Shiplords have holographic tactical displays mounted before their thrones, while others are forced to rely on flatscreens.
Vaygr ships don?t rely on automation as much as Hiigaaran warships do, but most commands (even those given vocally) are still picked up by an AI and transmitted electronically to the appropriate parts of the ship.

War Plot
A Vaygr War Plot, despite structural similarities, is a very different place from a HGN flag bridge.

[War Plot description needs to be finished]

Rank Systems
Hiigaran Rank System
Officers
Phia?sa - (?the honored commander?- trans. from Kharakian) High Admiral [HADM] - Senior Officer of the HGN. Responsible for the overall management of the HGN military operations to the Diiamid. Can be a sitting member of the Diiamid, but cannot also be a Kiith?sa to the Diiamid at the same time.

Phia - (?the commander?- trans. from Kharakian) Admiral [ADM], Commands numbered fleets (as in 15th Fleet). Other than the numbered fleets there are only three Phia within the HGN structure: the Deputy HGN Commander (Second only to the Phia?sa. Occasionally known as the Phia Tesh), the HGN Operations Officer and the HGN Logistics Officer.

Jak?sa - (?the honored leader?- trans. from Kharakian) Fleet Captain [FC] - ('one who leads?- trans. from Kharakian) Commands elements of a numbered fleet (as in Task Forces). This rank is also referred to as "Task Force Captain [TFC]" in task force command situations.

Jak?Phi - (?command {great} leader?- trans. from Kharakian) Captain [CPT] - Commands combat capitol ships (BB, BC, CV) or capitol ship flotilla. Senior staff officer, non-command. Runs staff elements such as Fleet Intelligence, Operations or Logistics.

Anamehej - (?trail knower?- trans. from Kharakian) Vice Captain [VC] - Commands capitol ships (CL, DD) or Frigate Flotilla. Also a staff officer who runs sections within staff sections such as Covert Section, Fleet Intelligence. An example would be that the senior logistics officer for a Fleet Task Foirce. Anamehej Tesh ? is a lateral rank that gives a flotilla commander seniority if more than one one officer of rank is assigned to a flotilla. Also the Anamehaj Tesh is commonly the rank of the chief of staff within a Flotilla of Task Force commanded by a Jak?Phi, commonly the second senior ship commander within a TF or Flotilla.

Jefet?ne - ('one who leads?- trans. from Kharakian) Commander [CDR] - Commander of frigates or strike craft Groups (multiple squadron), mid field grade officer. A crucial rank within the fleet as it is the first rank at which individual commands a heavier combatant vessel or multiple squadron of strike craft. Within the support staffs this rank is the next step for those who demonstrate superior staff skills within their expert field. Most staff Jefet?ne come from the ranks of the Jefet Tesh.

Jefet - ('one who would lead?- trans. from Kharakian) Sub-Commander [SC] - Commander of strike craft units (interceptor squadrons, corvette squadrons). Junior Field Grade officer and the grist of any staff {coffee Sir?}. Also known as the ?Mehej sadan? (?splitting of the trail? - trans. from Kharakian). Those not remaining in command of strike craft units are moved into staff positions either on larger capitol ships or dirt side. The Jefet who remain on fleet vessels remain in contention for larger combatant commands along with the strike craft commands. Here they learn and work with all of the facets of operating fleet units. The dirt side Jefet will commonly move into positions of support within specialties, such as logistics, technology, or administration for the myriad of various activities required to keep the Hiigaran Navy functioning. This is the most common rank within the HGN. Many officers peak at this level and remain for the duration of their career. There is a lateral rank of ?Jefet Tesh? that recognizes an officer who has significant expertise within a given area, such as science or admin that allows for internal staff leading procedures.

Hadat'ne - ('one who shown promise'- trans. from Kharakian) ? Senior Ensign [SE] - Junior officer who has managed to not commit terrible infractions as a Hadat and thus really does shows promise. Junior officers who have had at least one fleet mission completed. Having demonstrated adequate knowledge of their area of training they are moved to positions where they control ratings, and on larger capitol ships potentially Hadat. In strike craft they commonly control individual ships or potentially two ship sections. On frigate class they can become responsible for ship operations or navigation. The Hadat?ne assigned to frigates are the very top performers who are being trained for higher command rank. Many of these are former corvette section leaders who have demonstrated superior combat skills in action.

Hadat - ('one who shows promise'- trans. from Kharakian) ? Ensign [EN] - Fresh from school one who provides both comic relief and grief for more senior officers and ratings alike. Most arrive with specialty training in engineering, weapons, communications or logistics. Only the Hadat in the top fifteen percent, evaluated and showing excellent aptitude for command are trained in operations and navigation. Because of their immaturity with combat they are usually found on the larger capitol ships under the tutelage of more senior officers and ratings. They are also common in strike craft and corvette class ships where they can assume control of individual combatants once they demonstrate proficiency with the vessels systems.

Enlisted Ranks

Master Chief Petty Officer - chief NCO aboard a ship, and one of the most important parts of the crew. Keeps everything running.

Chief Petty Officer - higher-ranking NCO with extended function designator and more administrative duties.

Petty Officer - noncommissioned officer who keeps the ratings in line and serves as a general overseer. Dual-role technical expert and leader. Intimidates the hadat in time-honored tradition.

Spacer First (rating) - combat-proven personnel found on a wide range of duties: cooks, clerks, mechanics, bridge personnel, fighter maintenance, fire-director personnel, etcetera.

Spacer Second (rating) - spacer who has completed basic training but not yet seen combat.

Spacer Third (rating) - spacer who has not yet completed basic training.

Vaygr Rank System
Nobles and Officers

Matriarch - the highest-ranking female in a given House, with supreme authority over her family and vassals. Has nominal command over military forces, but frequently delegates that authority to the House War Seer.

War Seer - highest pure military station in a Vaygr House, but restricted to females. Seers command the entire House Fleet (the House Fedayeen), typically from a carrier. Equivalent to HGN Admiral.

Warmaster/Warmistress - male or female commander of a task force or capitol ship flotilla. Equivalent to HGN Captain.

Shipmaster - typically male commander of a single capitol ship. Equivalent to HGN Vice Captain.

Asch-Khani (Warrior First) - typically male commander of a frigate or strike craft squadron. Generally NOT a house noble or high-ranking vassal family member.

Ithin-Khani (Warrior Second) - typically male commander of a fighter element or a corvette. Equivalent of HGN Lieutenant. Typically a low-ranking vassal family member.

Thala-Khani (Warrior Third) - typically male fighter pilot, battle attendant, specialist, or other general-purpose officer. Highest rank attained by 'slaves.' Often command groups of Khani.

Enlisted Ranks
Khani (Warrior) - young male Vaygr, vassal family members. Serve as pilots, marines, skilled technicians and laborers, and other valuable tasks. Chain of command within the vast Khani 'rank' is determined by seniority and force of personality. Those who distinguish themselves are promoted.

Slave - inaccurate term for lowest-caste Vaygr, not members of either a House family or one of their vassal families. Generally the descendants of battle captives or those culled from planets. Most slaves are treated well and are well-motivated workers. Often serve as LAC pilots.

Economic Information
Hiigaran
The Hiigaran monetary unit is the shekel.
Edited by Cobalt Shiva on 19-10-2005 12:24
"This is tactical control..."
 
TelQuessir
War Plot could be something like Stellar Cartography in the ST universe, although I'm not really familiar with it.

Where tactical control deals with the immediate vessel's performance in a given scenario, like directing weapons systems and coordinating flight profile with ships of the same squadron, War Plot is something like an operational to strategic level command centre like perhaps what is on an AWACS aircraft today.

War Plot as such would be something found only on large command ships - BVs, shipyards, etc.

Note that this means we need a third compartment - Navigation. It can be a facility in itself dedicated to both hyperspatial and Newtonian flight direction plus the ship control stations.

But this is like a "nav bridge" for use out of combat - Tactical Control will fly the ship in general quarters.
Edited by TelQuessir on 21-09-2005 01:22
 
yasotay
I will have to dig through my stuff to provide you with some of the existing PDS'verse that has been done in the past year+. For one only the larger super caps have very large crews. For instance a BloodHound has a compliment of 25 (canon from Relic) There was a protracted discussion about the compliment of the Liir Hra about six months ago, where we came to conclusion that the H-CL had a compliment of ~75 personnel. Now BB and CA class will have larger crews (the CA for obvious reason).

I agree that fleets would be controlled from a CIC as the fleet commander is not commanding (a) ship, but a fleet. However I belive that an individual combatant would be commanded from the bridge, with the 2IC in the CIC to relay information and managing the ships systems while the commander fights his ship in the battle.
Edited by yasotay on 21-09-2005 05:29
 
TelQuessir
The term bridge would have to be cut out completely. Unless it points to something other than the external pilot-houses on large capital vessels.

Ships are fought more like submarines and the external "bridge", if present, used only during close maneuvers such as underway replenishment and berthing on a support ship or station.

I believe this fact was made clear many times over the past year or so.
 
Cobalt Shiva
Yasotay, Norsehound, and all you fluffmasters - your help would be GREATLY appreciated. This document is an attempt to take all your brilliant, but oft-contradictory work and mold it into a single coherent description of the PDSverse.
"This is tactical control..."
 
yasotay
I will be happy to provide you information for the effort, but fear that the single unified PDS'verse is not plausable or even desireable. I think one of the strong points of the PDS'verse is that it remains flexible for all involved. Norsehound and I both have wonderful amounts of data on PDS'verse but find areas that we don't agree. That is OK. My version is no more 'canon' than his. That is the beauty of PDS that the minimal canon means that we all can have it our way.

I will support the effort, but think it ill advised to put significant bounds on the PDS'verse.

I would be interested in Norse thoughts on this.
 
Cobalt Shiva
PDS has the potential to be far more than a game. But if that potential is going to be realized, we need some guidelines.

I agree fully that minimal canon is best - but we need some ground rules, basic things that should be simple to agree on. Things like rank systems and naming conventions must be uniform if the universe is going to seem real.

Remember this is a BIG galaxy - think about the amount of diversity we have on planet Earth alone. There'll be plenty of room for...everything...in a place as huge as the PDSverse.

"This is tactical control..."
 
TelQuessir
If you want to have any sort of a unified canon guide, you will bypass Norsehound (why btw I find is a queer and self-contradictory individual and only one of his many works have ever made it into canon status - see below) and yasotay (no probs with yas) and come directly to me.

You will do me this service or you will find yourselves posting this thread over and over again in future.

I have made deliberate room for the aforementioned diversity and you will start by acknowledging that it is -INTENDED-.

On Norsehound - the only thing I approved officially was the strategic map. That's because it was blatently, the only item that Norsehound bothered to receive and implement feedback for rather than throwing at me huge chunks of totally alien text without even a single effort to enquire about what is canon or not - unlike Cobalt here.
Edited by TelQuessir on 22-09-2005 00:33
 
Cobalt Shiva
Acknowledged and understood. Tel has laid out the administrative guidelines, so I expect there should be no further discussion on the topic. I fully understand (and always have) that this diversity is intended - you made it very clear to me early on in my participation.

ALL of this material, no matter the writer, will be peer-edited and reviewed by Tel himself.
War Plot and Navigation writeups coming soon, as well as further editing for existing material. Rank structures after that.

Anyone want to writeup Norsehound's strategic map? A brief summary?
"This is tactical control..."
 
TelQuessir
Rank structures - Yas and Retired Commodore did excellent documentation on the old PDS forum, I will retrieve the data.

Norsehounds strat map which I've adapted for RP2 but yet to take the time to finish depicts the galactic balance of power directly after M15 of the Relic singleplayer campaign.

There are two IVF bastions at the former Nalthoran nation (which is like a multinational mercenaries' area) and at the Karelian sector (Mar'yan House).

Vagyr Loyalist forces are overextended into Hiigaran space and have only minor toeholds on critical worlds along their main axis of advance to the Homeworld, and that is ripe for a Kursk style counterattack by Hiigaran and allied forces, one of the counterattack campaigns go to the Karelian sector.

Hiigaran rear lines situation is stable and the Taiidani can be seen as poised to overrun the Hiigaran vassal nations (2nd, 3rd world stages of development).

Elyssians to the west are potential Hiigaran allies (who have checked Vagyr Eastern expansions but have two fronts to secure, the other with the Turanics), so are the IVF.
 
TelQuessir
Yasotay's Senior Officer rank system:

Quote

Admiral [ADM]- Senior Officer of the HGN. Responsible for the overall management of military operations to the Diamid.

Senior Fleet Captain [SFC]- Commands numbered fleets (as in 15th Fleet)

Fleet Captain - Commands elements of a numbered fleet (as in Task Forces). This could also be "Task Force Captain [TFC] if that would be more clear.

Captain [CPT] - Commands combat capitol ships (read BB, BC, MTR) or capitol ship flotilla. Senior staff officer, non-command. Runs staff elements such as Fleet Intelligence

Vice Captain [VC] - Commands capitol ships (CL, DD) or Frigate Flotilla, staff officer runs sections within staff sections such as Covert Section, Fleet Intelligence.

Commander [CDR] - Commander of frigates or Strikecraft Groups, mid field grade officer.

Sub-Commander [SC] - Commander of strikecraft elements (fighter section, corvette section). The grist of any staff {coffee Sir?}.

Hadat'ne - junior officer who has managed to not commit terrible infractions as a Hadat and thus really does shows promise.

Hadat - ('one who shows promise'- trans. from Kharakian) - fresh from school one who provides both comic relief and grief for more senior officers and ratings alike.

That is my take. IT IS NOT CANON. I did the last bit of name making just to keep it as a reminder we are talking about another social structure. It could just as easily be Lieutenaunt or Ensign. I certainly look forward to establishing a Hiigaran.
 
TelQuessir
Retired Commodore's Rank System

Quote

wel yas lets get started

id love you to come up with hiigaran names cuz my allien isnt that good
i say the current prussian navy system would work exelently
i made this post b4 but i will highlight some stuff and explain more carefully. Get ready for basic command structure class.

Sailor
3rd
Designated 3rd to distingiush itself from personell who completed basic training(Sailor in training)

Sailor
2nd
Non combat proven personel that finished basic training.

Sailor
1st
Combat proven personell

Sailors are found on a wide range of stations
Mostly ranging from cooks clerks to mechanics and bridge personell.
like the helm or signed up with Fighter maintenence on carriers or as firedirector personell.


Petty officer
basic NCO

Chief petty offcier
Extended function designation

Master chief petty officer
Chief nco aboard a ship

NCO`s are found in the same sections as the sailors where they may do the same job, and give guidance to there group.
the rank of the petty officer is dependent on the type of section leadership is given.
there is always only 1 Master chief petty officer on a ship(the chief...and hes always right)
also found in specific functions where they are not required to give guidance like Quartermaster.

Ensign 2nd class.
Fresh out of naval academy

Ensign 1st class
Combat proven officer. basic pilot

Luitenant 2nd class
XO of large sub command sections on a ship(engeering subcommands
like engine and weaponry or of a striecraft squadron)

Luitenant 1st class
CO of large sub command sections on a ship(or squadron commander)
Luitenant commander:
specific senior officer functions such as chief medical,engeneering.and other major sections aswell as strikecraft wing leaders(wing is 4 squadrons)

Commander:XO of a ship on smaller ships serving as CO.

Captain:CO commander of a medium/large vessel final responsibillety for the ship. all commanders of a ship are called captain (not strikecraft)
because of tradition each combat craft has a full blown captain.
exept current day corvettes and some frigates)

Officers are found at the command end of any section on a ship where they are responible for administrative dutys aswell as devising operational plans for there command,whilst also exercising the intended funcion(up to rank of Lt1).
Where NCO`s are busy guiding personell hands on the officer is always the next step and is not as familliar to you as your NCO that is if yiu are a sailor that is.

Commodore:
First flagrank small flotilla leader or ``shorebased`` function in mea ningfull commands such as head equipment supply and catering.

Rear admiral:
Strike group commander leadng a split elemt of a strike force

Vice admiral:
Strike force commander leading a full element of a fleet
also in important``shorebasefunction`` Jag etc etc

Admiral:
Fleet commander leaidng full fleets last administrative station


i would need crew count to make full rosters of cappies and friggies
yes i can do that i learned for it.

Strikesquadrons are easy
Fighter pilots are all officer who went through naval academy

example 21st Fighter wing has 4 squadrons the wing CO is a commander and his XO a Luitenant commander(adminisstrative command)
21st/117th(3 ensigns 1 2nd Lt XO 1 1st Lt CO
21st118th idem
21st/120th idem
21st/121th


Discussion authorised for final compilation of the rank systems. I'm aiming for a hybrid of Y and RC's systems above - I like Retired Commodore's attention to detail but I would not like too many big brass balls floating around the place causing bureaucratic nightmares - the HGN, like the Israeli military is a purebred fighting organisation, and not a peacetime force like my country's.
 
TelQuessir
Here is additional detailing by Retired Commodore after the post of his draft which is aforequoted (new word?):

Quote

in my efforts to describe how any command tree works i first need to explain what command levels are. so it becomes more easy to describe certian posts and personell allocations.
All nato country`s in any of there armed forces use a letter and a numerical to indicate ranks Eg a colonel is an O-6in Usarmy.
there it is illustrated by certain commandlevels such as Company grade or staff grade officers and the like. so it is on a ship only you are not dealing with individual opertaing battalions or companys but wit 1 rather large unit. called a ship.
instead of company battalion regiment etc structure
they use taskforces problem arises. each ship is an individual elemnt only some have battalion size crew and some merely a platoon.

thus the command levels already split up into 2 catogries(each wit some levels)
command level (wont be dealt with in this post)
Operational level(also has numerous command posts)

Command level:
major flagstaff admirals and the like or they who control more then 1 ship at any given time.
Operational level: everything that keeps a ship running and has nothing to do with other ships(exept com area)

Operational comman levels:
1 basic operator of thse crucial systems wich will return again and again: senors, engeneering,weapons,bridge,communications.
and sbcultures such as securety,Cooks,clerks,damage control parties
normally occupied by enlisted ranks subcultures aso have nco`s wit a low command level.

2 NCO`s of all previous dubbed systems exept the subcultures here thse NCO have to serve the other major systems crew and thus are not entitled to the second command level.


3 Officers always 2 officers in any major sytem Alwaus in XO CO allocation.
The CO being senior officer takes Control of the respective bridge post
whilst the XO keeps the system running smoothly on site exept for engenering where most of the time CO remains where he is alongside the XO

4 Special Officers Falls to The captain and first Officer and any other high ranking officer that sets fot on the boat.
The Co and XO of the bridge system respectively.

this size of an individual ship is responsible for how many ones and twos are assigned to each system.
you can imagnine what way an order or event will travel down or up the foodchain.

Now the problem arrises with fighter pilots that they have to make captain like decision for there craft of wich theyare the only occupants


Quote

continuation of
so Fighter pilots have to have decision making capabilletyof an officer.

Now lets try filling boats with that knowledge and specualte how many ppl you would need to man systems.
so ill first spit out the structure of a Dutch Frigate
Oficially classified as a frigate its a destroyer in size and function
De zeven provincien: total crew 174 (202 with staff)

STAFF(senior officers) in order of importance
command: captain CO
commandant(commander) XO
officer of the watchShockverste(luitenant commander)
Chief medical officer: Luitenant at sea first class oldest catagory
Head engeneeringShockverste
Head tactical:Luitenant first class
Head NCO: Sergeant Majoor(master chief petty officer not really a senior officer but is always asked anyway)

System posts.(fixed)
Bridge: Tactical,Helm/navigation(+ copilot),sensors,communication,observation deck,sea sea radar,sea air radar,sonar

Combat center:2 Sea sea radar,2sea air radar,2 sonar,2communications,2 tactical,air to air combat director,special adjecent armored command staff room)

KitchenShockh so important usually crewed by 2 men(all shifts)
Brig:Guard deatail(rotating).

Main computer: 2 posts per shift(it specialists only fixed elemnt of engeneering besides engine room).

Engine room:. turbine mechanic, internal combustion engine mechanic, electricien.

Weaponry: GOalkeeper mechanic,Canon mechanic,Missle mechanics 3 per shift,Torpedo mechanic.

Helibay: Helo mechanic sets of 2 per shift,helipad crew

Pilots: total of 3 pilots onboard.

Magazine:quartermaster,his little helpers(affectionatly)

Luandromat: dont end up here my friends

SickbayGrinoctor,assistent(rely on hospital ship ``Rotterdam``)

System posts(organic) all are on a per shift basis

Engeneerng teams: electrics,IT,Damage control 2 teams on standy@all shifts(usually drawn from special branches such as the laundromat and other easy jobs).

Security: on every dutch ship theres a Platoon(12) of marines(special seaserving) also used for boarding actions seraching smuggle boats etc.

There are 4 shifts on any nato ship Alpha Bravo charly and the planet kryptonPfft.
each shift last 6 hours: General command: Alpha captain,bravo first officer,charlie Head NCO,Delta officer of the watch

zo in essense you work 6 hours are permitted to have fun and sleep then you work 6 again etc so each system post is double 1 is always sleeping or on free time exept staff and officers and the chief.
Offcourse everybody stands watch exept staff and everybody helps with loading and cleaning

Each system also has its officer often by rank of Luiteant at sea 3rd class to 2nd oldest catagory.

this is basicly what you need to run a ship like this.+offcourse the men on the shore and on the transport ships etc.
Now that weve simply broken down this ships station we can start speculating on how your pds ships will be crewed.
im done for now though RSI
 
yasotay
I will attempt in the next couple of days to develop a draft compilation between the two works above in order to provide a starting point for discussion.
 
TelQuessir
Aye, that'll be very nice.

For my part I've a bunch of folks compiling things for the PDS manual mark II which will make the existing shipguide totally obsolete.

Note that on the Old PDS Website we were going around in circles on the documentation aspect due to the lack of a bureaucratic system like this to adhere to.

Thus, the new initiative. No compromises, all or nothing solution.
 
Cobalt Shiva
Edited the initial HGN rank structure into the canon document.

I need someone with more military experience than I to give me the enlisted ranks in the HGN. Vaygr I can handle myself.
"This is tactical control..."
 
TelQuessir
Ranks - Retired Commodore already done that.

Strategic map - Link:

http://www.penguin-mayhem.net/pds/mod..._photo.php

Stop dropping out of MSN, its irritating Pfft
That irritation is made 100x worse by not being able to see your online status - screw whatever sense of privacy you have if you want proper 2-way comms.
Edited by TelQuessir on 22-09-2005 10:19
 
yasotay
You need someone with military experiance... will 23 years do Smile

I have acknowledged the action to build the Hiigaran rank structure by the weekend to put up here, as draft for discussion.

Must figure out how to access the MSN chat. What is the DTG for most common effort?

From another thread as we are discussing 'canon' concepts here:

If we are to assume that the Vaygr are strategically on the defensive (at least at the moment) then there is an inherent function to conserve. This desire to conserve would also provide a logic for the Vaygr supporting an Imperial Taiidan effort to relieve pressure on the front through an alternate offensive to a flank. It would also provide a logic for the Vaygr (like the Hiigaran) to invest in S&T to reduce the crew compliment for any given ship class.
 
Cobalt Shiva
I like what I'm hearing. Tel and I theorized that the Vaygr might undergo some major social reforms - giving vassal and slave families more chances for advancement and greater social mobility. The assembled Vaygr priestesses might even promise a new House to any lower-class types who distinguished themselves in combat.

This would boost morale and allow as-yet-repressed talent to rise to the top - but might also cause some social unrest. More importantly, it'd provide manpower for Yasotay's proposed conservation efforts and for the new Invasion (the one supported/manipulated by the Taiidani.)

I'm not pushing this as canon, but I think it'd make an interesting development in the story's future - a sort of Vaygr Cultural Revolution (but a bit more positive than the Chinese one.)

EDIT: Put in the completed rank systems for both factions. All rank systems are now finished UNLESS Yasotay, who knows far more about the topic than I do, submits a newer, spiffier version.

Next objective is to finish up War Plot and Navigation. Then a strategic summary. And I need to reformat it - italics just aren't cutting it in terms of visibility.
Edited by Cobalt Shiva on 22-09-2005 17:54
"This is tactical control..."
 
TelQuessir
Brief me on the Cultural Revolution next time you're online.

I have also put a freeze on ALL writing activity except in support of the PDS Manual II.

I am especially disintrested with seeing anything written without express tasking by myself. This includes fanfiction, with the exception of yasotay's which in actual fact is a manual for PDSverse shipboard command, diplomacy, if not a standard to follow for smaller scale roleplay efforts.

Consider my aforementioned selective disinterest an effort to make sure that writing talent may submit their works into their proper, highly regarded place in the "big picture" of PDS.

Furthermore, on this note, Cobalt here also has some ambition in writing a PDSverse-based novel. I think that it is much better to have it written by a whole team dedicated to the task, rather than one person.
Edited by TelQuessir on 23-09-2005 03:19
 
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